Photometric optimization code for creating the FLAME texture space and other applications
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Updated
Mar 31, 2022 - Python
Photometric optimization code for creating the FLAME texture space and other applications
A Blender PBR Material Texture and Object Exporter
A Windows Forms tool for combining images into RGBA textures and extracting color channels from PNG/JPG files. Ideal for game developers and texture artists.
A desktop (offline) PBR texture-map generator that converts a source image (typically albedo/base-color) into common material/utility maps with a modern dark UI, side-by-side preview, strength control, undo history, export-all, and batch processing.
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