Open
Conversation
you can now build for Xbox 360 successfully, yes I tested.
|
Omg, man nice work |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
you can now build for Xbox 360 successfully, yes I tested.
Description
I just added an Xbox media folder copied from Durango with extra file and a header fix so it compiles. I tested on Xenia and it works! credits for XZF file goes to rutinoscorbin on discord. thanks to him for finding how to extract XZF.

Keep in mind I'm not giving exact instructions on how to run this. You need VS 2010 and VS 2012 IDE (Newer proruced bad xex I guess) and Xbox 360 SDK fully installed. also the creator included this py file for copying, very useful
minecraftbuild2game (1).py
Changes
Added only one folder, no other changes to other cpp files.
Previous Behavior
You couldn't build for 360 because Media for them was missing + XZF file.
AI Use Disclosure
I only asked AI to what the defines should be taken from so I wouldn't define something wrong, causing everything to break, nothing else. it was about the strings.h file in Xbox media folder.