Update For Steam Build ID 22003196 #686
Merged
Annotations
10 warnings
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnOnPlayerNear.cs#L10
Field 'SnOnPlayerNear.Distance' is never assigned to, and will always have its default value 0
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnSetVariableValue.cs#L10
Field 'SnSetVariableValue.Variable' is never assigned to, and will always have its default value null
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnSetLightIntensity.cs#L12
Field 'SnSetLightIntensity.Duration' is never assigned to, and will always have its default value 0
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnIfValueIs.cs#L13
Field 'SnIfValueIs.Padding4' is never assigned to, and will always have its default value null
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnWaitSeconds.cs#L11
Field 'SnWaitSeconds.Unknown4' is never assigned to, and will always have its default value 0
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnIfValueIs.cs#L16
Field 'SnIfValueIs.EndPadding' is never assigned to, and will always have its default value null
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnSetVariableValue.cs#L14
Field 'SnSetVariableValue.EndPadding' is never assigned to, and will always have its default value null
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnSetVariableValue.cs#L12
Field 'SnSetVariableValue.NetSync' is never assigned to, and will always have its default value false
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Build Windows-dotnet Object binaries:
libMBIN/Source/NMS/SketchNodes/SnSetLightIntensity.cs#L11
Field 'SnSetLightIntensity.Intensity' is never assigned to, and will always have its default value 0
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Build Windows-dotnet Object binaries
The target framework 'net6.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
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