this lgpl3+ 4.61.0.206 Unreleased version
fun it's a serious goal of the project. if we're not having fun while making stuff, when something's not right!
this is lgpl3+ 4.61.0.206 Unreleased version and this is hobby project not for money and i don't wanto bs license window to see
Finish Examples
-----------------------------------
Simple Timer -> Finish
Simple Calculator -> Fimish
Simple Text Editor -> Fimish
Simple Program Runner Like Rofi -> Fimish
Simple Video and Music Download from Youtube -> Fimish
Simple Video to Sound # convert -> Fimish
Simple Music Player -> Fimish
Simple Wine Manager -> not Fimish???
Simple Game -> 1 level demo finish but have keyboard delay :@
Please note that this library with the aim of simplifying and making it more user-friendly. Keep in mind that I am also a beginner in Python and i still learning!
important note
how you can install gnuchangui
first install
pip install git+https://github.com/gnuchanos/gnuchangui
second install
1: download project .zip
2: extrack zip
3: cd gnuchangui
4: pip install .
# simple virtual environment
python -m venv .gcVENV
source .gcVENV/bin/activate
pip install .
gc.GetEvent: = everythings is event like button click, keyboard, input, multiline,
gc.GetValues[] = return value in
gc.GetWindow[].update() = update everything in window
new keyboard event example
self.d == self.CurrentKey # this is hold
# sorry but i don't like windows or mac this is only for gnu/linux if you you windows or mac use old
from GnuChanGUI import GKeyboard as GK
if self.GetEvent == GK().w:
print("this is old keyboard event i can't remove in source kod right now")
self.num2 == self.CurrentKey
>gc is class name
# text
GText -> SetText
GButton -> Text
GListBox -> list
GInput -> InText
GMultiline -> InText
GCheackBox -> CText
GRadio -> RText
if "Button" == gc.GetEvent:
gc.GetWindow["Button"].update(gc.GetValues["ButtonNameChanger"])
GetWindow["button"].update(button_color = ("#9d4edd","#5a189a")) --> Change button color
GetWindow["button"].update(gc.GetWindow["text"].get()) --> text name change button name
"""
this lgpl3+ 4.61.0.206 Unreleased version
fun it's a serious goal of the project. if we're not having fun while making stuff, when something's not right!
"""
# Don't do like this from lib import * for gnchangui
from GnuChanGUI import GnuChanGUI, os, Thread, GTime
from GnuChanGUI import GnuChanOSColor, GColors, Themecolors, GMessage
from GnuChanGUI import GKeyboard_Winows as GK_Windolf
# Extra Lib
# #Thread(target=DownloadVideo, args=[]).start()
# note this is test Place
class DefaultExample(GnuChanGUI):
def __init__(self, Title="Defaul Title", Size=(600, 300), resizable=False, finalize=True, winPosX=1920 / 2, winPosY=1080 / 2):
super().__init__(Title, Size, resizable, finalize, winPosX, winPosY)
Themecolors().GnuChanOS # you can change theme color
self.C = GColors() # all color in here
self.CGC = GnuChanOSColor() # gnuchanos colors
# old keyboard event
self.Key_Windolf = GK_Windolf()
# main window layout you can use column and frame in here
self.Layout = [
[self.GText(SetText="text", TPosition='c', xStretch=True, yStretch=True, SetValue="text")],
[self.GText(SetText="text", TPosition='c', xStretch=True, yStretch=True, SetValue="text2")],
[self.GText(SetText="text", TPosition='c', xStretch=True, yStretch=True, SetValue="text3")],
[
self.GHSep(),
self.GButton(Text="button", SetValue="click"),
self.GHSep()
]
]
self.GWindow(SetMainWindowLayout_List=self.Layout)
# Call Function Here
# update window/getvalue
# Call Function Here
self.SetUpdate(Update=self.Update, exitBEFORE=self.BeforeExit)
def Update(self):
#self.GetEvent == "event" -> window event
#self.GetWindow["text"].update("this text") -> update window objects
# keyboard example
if self.CurrentKey == self.Enter:
GMessage(WindowTitle="old version keyboard event", WindowText="message YEY")
# keyboard example WINDOLF
if self.CurrentKey == self.Key_Windolf.NumpadAdd:
GMessage(WindowTitle="old version keyboard event", WindowText="message YEY")
print(self.CurrentKey, " : ", self.Key_Windolf.NumpadAdd)
# button and change text example
if "click" == self.GetEvent:
self.GetWindow["text"].update("button pressed")
def BeforeExit(self):
print("Exit")
if __name__ == "__main__":
gc = DefaultExample()