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Native Discord client Built in pure C++ using Discord API and WebSockets. Features encrypted voice chat, real-time messaging, and platform-native credential storage. |
Package manager for Polytoria Production-ready package manager with CLI, registry, and web interface. Dependency resolution, SHA256 verification, and centralized package distribution. |
Hytale server reimplementation C# port of the Hytale server runtime. Zero-cost abstractions, high-speed packet handling, and scalable architecture. |
const arthur = {
age: "coding_since_12",
currentFocus: ["Lithium", "Backend Systems", "Infrastructure"],
approach: "Perfectionist • Choosing the right tool for each job • Shipping production code",
philosophy: "Build systems that scale, architecture that lasts",
learning: ["C#", ".NET", "Game Server Architecture"],
background: "Started with Roblox → Now building native applications, backend infrastructure & systems programming"
};
What drives me: I'm focused on building high-performance, production-grade systems. From implementing encrypted voice chat in raw C++ to designing scalable package registries → I prioritize shipping real, working products with clean architecture and zero compromise on quality.
Backend Engineering • Systems Programming • Infrastructure Development

