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Personal Shader Editor to try out rendering techniques

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XanderBert/VulkanPlayground

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VulkanPlayground

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Skybox

Some Features

  • Hot Shader Reloading
  • PBR Material System (Channel and non channel packed)
  • Runtime GLTF/Obj Model Loading
  • Runtime Texture Loading/Swapping (including .ktx textures)
  • Compute Shaders
  • Compute SSAO
  • Linux & Windows Support

What did i want to get out of this project?

First of all i want to setup a working runtime shader editor and abstract vulkan. This is used as my shader editor to quickly prototype and test Graphics Programming Techniques

HotShaderReload

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Personal Shader Editor to try out rendering techniques

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