Skip to content
View UniWASMTech's full-sized avatar
🌴
On vacation
🌴
On vacation

Block or report UniWASMTech

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
UniWASMTech/README.md

Senior Rust & WASM-GPU Engineer

Rust WebAssembly WebGPU TypeScript

Building high-performance GPU-accelerated applications with Rust and WebAssembly

PortfolioSkillsExperienceContact


Hi, I'm Deante Range

About Me

Senior software engineer specializing in Rust, WebAssembly, and WebGPU development. I build high-performance, cross-platform applications that leverage GPU computing for graphics, compute shaders, and real-time data processing.

Core Expertise:

  • Rust Systems Programming - Memory-safe, high-performance applications
  • WebAssembly (WASM) - Compiling Rust to WASM for web and native platforms
  • WebGPU/wgpu - GPU-accelerated graphics and compute programming
  • Security Engineering - Secure code practices and vulnerability analysis
  • Blockchain/Web3 - GPU-accelerated blockchain applications and visualizations

Technical Skills

Languages & Frameworks

  • Rust - Advanced (Ownership, Lifetimes, Async, Unsafe Rust, FFI)
  • WebAssembly - Rust → WASM compilation, wasm-bindgen, wasm-pack
  • TypeScript/JavaScript - React, Node.js, Modern ES6+
  • WGSL - WebGPU Shading Language
  • C/C++ - Systems programming background

GPU & Graphics

  • WebGPU API - Modern GPU programming for web and native
  • wgpu - Rust WebGPU implementation
  • Compute Shaders - Parallel processing and GPU compute
  • Graphics Pipelines - 3D rendering, shaders, textures, buffers
  • Performance Optimization - GPU profiling, memory management, batching

Tools & Technologies

  • Build Systems - Cargo, wasm-pack, trunk, CMake
  • Testing - cargo-fuzz, Miri, property-based testing
  • Security - cargo-audit, security auditing, vulnerability analysis
  • Version Control - Git, GitHub, CI/CD
  • Cross-Platform - Web, Desktop (Tauri), Mobile considerations

Specializations

  • Game Engines - GPU-accelerated game development
  • ML/AI Inference - GPU-accelerated machine learning in browser
  • Data Visualization - Real-time, GPU-accelerated visualizations
  • Blockchain/Web3 - Cryptocurrency wallets, blockchain explorers, DeFi dashboards
  • Security Engineering - Code auditing, vulnerability assessment

Experience

Senior Rust/WASM-GPU Engineer

Building production-grade GPU-accelerated applications and libraries.

Key Achievements:

  • Designed and implemented cross-platform GPU compute pipelines
  • Optimized WASM bundle sizes and GPU performance
  • Built secure, memory-safe Rust libraries with C-compatible FFI
  • Developed GPU-accelerated data visualization platforms
  • Created Web3 applications with GPU-accelerated graphics

Technologies: Rust, WebAssembly, WebGPU, wgpu, TypeScript, React


Projects

GPU-Accelerated Applications

[Project Name] - GPU Compute Library

High-performance GPU compute library for parallel processing.

  • Tech Stack: Rust, wgpu, WebAssembly
  • Features: Compute shaders, memory optimization, cross-platform
  • Status: 🟢 Active Development

[Project Name] - Real-Time Data Visualization

GPU-accelerated data visualization platform for large datasets.

  • Tech Stack: Rust, WASM, WebGPU, React, TypeScript
  • Features: Real-time rendering, interactive charts, WebGL fallback
  • Status: 🟢 Production

[Project Name] - Blockchain Explorer

3D blockchain network visualization with GPU acceleration.

  • Tech Stack: Rust, WASM, WebGPU, Web3.js
  • Features: 3D network graphs, real-time updates, interactive exploration
  • Status: 🟡 In Progress

Open Source Contributions

  • Contributing to wgpu ecosystem
  • Security audits and improvements
  • Performance optimizations

** If you find my work interesting, consider giving it a star!**

Made with ❤️ using Rust and WebGPU

Popular repositories Loading

  1. UniWASMTech UniWASMTech Public

    5