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perf(windows): optimize touch input precision#695

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Mivik merged 5 commits intoTeamFlos:mainfrom
fhscey:main
Mar 10, 2026
Merged

perf(windows): optimize touch input precision#695
Mivik merged 5 commits intoTeamFlos:mainfrom
fhscey:main

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@fhscey
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@fhscey fhscey commented Mar 10, 2026

Synchronizes with Mivik/prpr-miniquad#6 to adopt high-precision monotonic timing on Windows.

@Mivik Mivik merged commit 381b5da into TeamFlos:main Mar 10, 2026
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YuevUwU commented Mar 10, 2026

Umm...consider just use std::time::Instant for monotonicity in all platform as we used in TimeManager for consistency, instead of re-implement it if performance is satified, maybe rustc have a better optimization and error handling?
idk if it's a good idea or not..?

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3 participants