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arrow keys or wasd to move. tab to interact with obstacles, space bar doubles the character's movement speed for playtesting purposes (I got tired of walking the same mazes over and over again,) left shift to halve the movement speed until it goes back to normal. mouse wheel to zoom.

MailWorldHeader.H contains all the libraries the project uses/is planned to use, as well as struct and function deffinitions. MailWorldDefinitions.c contains most of the variable declarations. MailWorld.c contains the functions definitions and the game loop.

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a short game I'm working on where you collect and deliver all the mail between four villages. Mostly for coding practice.

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