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  1. -CRYENGINE-Community-Edition- -CRYENGINE-Community-Edition- Public

    CRYENGINE Community Edition - Release Version

    C++ 120 22

  2. CRYENGINE-Player-Component CRYENGINE-Player-Component Public

    CRYENGINE Player Component. Creates player character, input, animations, physics and footsteps sounds filtered through material surface types.

    C++ 8 1

  3. Graphics-Pipeline-New-Stage-Samples Graphics-Pipeline-New-Stage-Samples Public

    This contains the samples files for adding new features (stages) into the graphics pipeline in CRYENGINE 5.7.

    C++ 6

  4. CRYENGINE-DXC-Shader-Compiler CRYENGINE-DXC-Shader-Compiler Public

    This code will allow you to compile .hlsl shaders inside CRYENGINE. By default the engine uses FXC and this will add DXC into the engine. This was part of another project that will add DXR into CRY…

    C++ 2

  5. CRYENGINE-HLSL-Shader-Loading CRYENGINE-HLSL-Shader-Loading Public

    Custom HLSL shader loading and compilation for CRYENGINE

    C++ 2

  6. CRYENGINE-Physics-Sound-Manager CRYENGINE-Physics-Sound-Manager Public

    This component will allow you to easily add sound effects to objects moved by physics

    C++ 1

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