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Releases: OoliteProject/oolite

Oolite 1.93.0.7781-260308-7f79851

08 Mar 14:06

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Pre-release
Added test release build identification in help text output.

Oolite 1.93.0.7780-260307-c267127

07 Mar 12:48

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Pre-release
Updated index doc with Microsoft Store version-specific information.

Oolite 1.93.0.7779-260228-d4a7a70

28 Feb 12:12

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Pre-release
Fixed a few incorrect links in Oolite_Readme.txt.

Oolite 1.93.0.7778-260228-448896b

28 Feb 11:21
448896b

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Pre-release
Fix readthedocs (#554)

Oolite 1.93.0.7777-260225-4193bc6

25 Feb 18:38
4193bc6

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Pre-release
Version full inline (#552)

The full version string is now inlined in the game files and the executable itself.

The macro OO_VERSION_FULL, representing the full version string (e.g. "1.93.0.7779-260224-dc76e30"), is now defined at the command line during compile time for all C and Obj-C files in the project. This allows easy access to the version string from practically everywhere.

The full version string is added to the [-]-help output, as well as the main menu screen when the -showversion command line argument is used. The full version is now also printed in the log header and is now the version reported for all core world scripts.

In addition to all the above, the full version string is now embedded in the core resources manifest.plist file, replacing the previous Maj.Min version format under the version key. The build type is also inlined in manifest.plist under the key debug_functionality_support, which takes a value of yes or no. yes implies a test release or snapshot build, no implies a deployment build.

Oolite 1.93.0.7776-260222-11b667a

22 Feb 14:33
11b667a

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Pre-release
Fixed inability to launch using the (-)-help argument.

Oolite 1.93.0.7775-260221-e400ac6

21 Feb 19:03

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Pre-release
Fixed bug where a savefile passed as cmd line argument would not load…

Oolite 1.93.0.7774-260215-82f9ce6

15 Feb 20:37
82f9ce6

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Pre-release
Move license.md to root and rename to LICENSE.md and fixes (#551)

Move licnese.md to root and rename to LICENSE.md
Delete old mktarballs and LICENSE.txt
Update mkmanifest.sh to reference LICENSE.md
Update documentation build to copy LICENSE.md from root

Copy all flatpak changes from maintenance branch

Add tinyexr to LICENSE.md

Fix ARCH build

Oolite 1.92

02 Feb 16:26

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Oolite 1.92: A New Vision

The Oolite development team is delighted to announce Oolite 1.92, a major stable release bringing significant enhancements to visual fidelity and modern hardware support.

This release includes modernized builds for Windows and Linux (AppImage & Flatpak).


πŸš€ Key Highlights

  • Modern Visual Engine: Windows users can now experience the galaxy in HDR (High Dynamic Range) with support for wide color spaces (DCI-P3/BT-2020).
  • Advanced Rendering: Featuring a new framebuffer pipeline with full-scene ACES tonemapping, Bloom effects, and Specular Anti-Aliasing to eliminate shimmering.
  • Accessibility: New Color Blind Support modes, and Expansion Manager "Update All" and category filtering features for easier mod management.
  • Controls: Full in-game keyboard/joystick remapping and handling of non-US keyboard layouts.
  • Performance: Internal framerate caps raised to 240 fps, powered by optimized builds using modern compilers.

πŸ›  Under the Hood

With a radically overhauled build system, this release upgrades compiler technology and libraries for better performance and simplified development. It addresses dozens of stability issues, including logic fixes for mission screens and increases JavaScript runtime memory (now 256MB) for more complex expansion packs.

For a comprehensive list of changes, please refer to the internal changelog.


But who want's to read about it? You want to experience it for yourself. Grab the download, launch your starship and get out into the universe. There's a legend out there with your name on it. Make it yours.

Fly safe, Commander!

Oolite 1.90

30 Aug 10:29

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The Oolite development team is pleased to bring you the new stable release of Oolite, tagged 1.90. The game is available for download from the Oolite website. Windows, Linux (64/32 bit) and OS X (64 bit only) ports are available.

This release brings a much improved graphics environment, with special attention paid to planets. Atmosphere appearance on planets is now configurable and custom planets now support normal, gloss and illumination maps. Further graphics improvements include filmic tone mapping, Oren-Nayar diffuse light model, increased light source radiance for better visibility of objects in space and more. Additionally, weapons now have individual sounds assigned to them, while scripts have even more properties available for access.

As always, stability has also been further improved, with plenty of bugs from the previous version fixed. For the full log of changes, please refer to the version 1.90 changelog or the What's New page at Oolite's website.

Enough with the talking though; now it's your turn. Here is a starship and a universe. Go out there and build your legend in the spacelanes. Fly safe, Commander!

25 June 2025 Note: The original 1.90 release referenced a now defunct web URL for downloading OXP's. To correct this, we have adjusted the binaries to the correct URL, so all of these downloads should work out of the box, with no further steps required to download OXP's.