A compilation of all of the graphics projects I have made over the last year. Every project will have easy to use inputs, as well as some generic inputs, which allow for recording (currently a directory of photos, but this will hopefully become a video in the comming months).
Demo:
Certain parameters for each renderer can be animated through linear interpolation, quadratic interpolation, or a sine curve, and the result can be saved as a set of images:
Potential Product stitched together with QuickTime:
Julia sets and the Mandelbrot sets

- Boids Flocking Simulation
- Improved fluid simulation
- Refraction in ray tracing and path tracing This README is not updated regularly, so it may include or exclude projects on the main branch.





