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Sometimes cells for "DialogResource" (TypeId = 11) have the TypeId = 5 (String) and sometimes the intended TypeId = 11, same goes for Characters (TypeId = 6). This sometimes causes program to crash when entering the cell. This causes the program to crash when entering / editing the cell with wrong TypeId (unless story reloaded) Presumably this is a bug from Larian Studio in BG3. Workarounds: - Use typeId from first row, if database is not empty (implemented) - Create columns with typeId previously copied from another StorySave (implemented) - Save and reload the StorySave (implemented) Might cause problems ingame because it possibly has a different typeId than intended.
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Implements Issue #130
Sometimes cells for "DialogResource" (TypeId = 11) have the TypeId = 5 (String) and sometimes the intended TypeId = 11, same goes for Characters (TypeId = 6).
This sometimes causes program to crash when entering the cell. This causes the program to crash when entering / editing the cell with wrong TypeId (unless story reloaded).
Presumably this is a bug from Larian Studio in BG3.
Workarounds:
Might cause problems ingame because it possibly has a different typeId than intended.