change image load from 3ch to 1ch#56
Closed
dhpollack wants to merge 1 commit intoNVIDIA:masterfrom
dhpollack:fix_mask_load
Closed
change image load from 3ch to 1ch#56dhpollack wants to merge 1 commit intoNVIDIA:masterfrom dhpollack:fix_mask_load
dhpollack wants to merge 1 commit intoNVIDIA:masterfrom
dhpollack:fix_mask_load
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Contributor
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Good work but I think this is a duplicate of #33. |
Author
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Kind of. But he assumes the image is a 32 bit encoding and I'm assuming it's 8 bit (which is more typical in ML). |
Author
Author
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gonna close, reopen if you want to add it. |
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This addresses issue #55. One expects a 1 channel mask (resize based only on height and width) but you force this to become a 3 channel mask upon loading (mode="RGB"). Now we correctly get a 1 channel 8 bit mask.