Computer Engineering student at the University of Buenos Aires with a strong interest in backend development, distributed systems, and high-performance software.
- Backend systems
- Distributed systems
- Concurrent programming
- Client–server architectures
- Database design
Languages
Rust, Go, Python, Java, C, C++, SQL
Systems & Concepts
- Distributed systems
- TCP networking
- Concurrency
- Fault tolerance
- Client–server architecture
- REST APIs
- Relational databases
Tools
Git, Linux
Implementation of a Redis-style server with persistence, Pub/Sub messaging and distributed cluster concepts.
Full-stack web application supporting authentication and database-backed workflows for university dining services.
Interactive web game with real-time gameplay logic and frontend deployment.
- Distributed system design
- Scalable backend architectures
- High-performance networking