Added:Serialization/Deserialization support for float(Single) and long(Int64) type.#4
Added:Serialization/Deserialization support for float(Single) and long(Int64) type.#4SONIC3D wants to merge 4 commits intoLitJSON:masterfrom
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Why is this not merged yet? The lack of this fix in LitJSON has bit me in the arsehole so many times! Good work Sonic! I hope they add this soon! Btw - Mr. TG wanted me to tell you that the fix has been there since 0.5 .. |
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Glad it is useful to you. =D |
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Hello, First of all, sorry for the long silence. SONIC3D, thank you very much for your contributions. I haven't studied the commits carefully yet, but I see you've included things not directly related to the subject of this pull request (the MonoDevelop files). Could you please go back and create new pull requests for the things that are not directly related to the Serialization/Deserialization issue? This would greatly help me track both the code and discussions better. Again, thanks a lot. |
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Good to hear you back! Leonardo B notifications@github.com于2014年8月16日星期六写道:
A hedgehog who can not run fast... |
I added serialization/deserialization support for float(Single) and long(Int64) type.
I used these types in coding Unity3D android plugin.