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添加自动打包程序的GitHub工作流 (Add GitHub Workflows for Automated Packaging)#8

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添加自动打包程序的GitHub工作流 (Add GitHub Workflows for Automated Packaging)#8
Copilot wants to merge 3 commits intomasterfrom
copilot/fix-7

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Copilot AI commented Aug 12, 2025

This PR implements automated GitHub Actions workflows for building and packaging the ScreenSoundSwitch WinUI application, addressing the need for streamlined release management.

Changes Made

🚀 Auto-packaging Workflow (build-and-package.yml)

  • Multi-architecture builds: Automatically builds for x86, x64, and ARM64 platforms
  • MSIX package generation: Creates Windows-compatible installation packages for easy distribution
  • Automatic triggers: Activates on version tags (e.g., v1.0.0) and GitHub releases
  • Manual dispatch: Supports manual triggering with configurable build options (Release/Debug/Nightly)
  • Artifact management: Uploads build outputs with 30-day retention for easy access
  • Auto-release creation: Automatically creates GitHub releases with downloadable packages

🔄 Continuous Integration (ci.yml)

  • Build verification: Runs on every push and pull request to main branches
  • Quality assurance: Ensures code builds successfully before merging
  • Test execution: Automatically runs available tests (with graceful handling if none exist)

📚 Documentation and Setup

  • Comprehensive guides: Added detailed README in .github/workflows/ explaining usage
  • Main README updates: Added build and release instructions in Chinese
  • Version tracking: Added VERSION file for consistent release management
  • YAML validation: All workflow files validated for correct syntax

Usage

To create a new release with automatic packaging:

git tag v1.0.0
git push origin v1.0.0

This will trigger the workflow to:

  1. Build the solution for all supported architectures
  2. Generate MSIX packages for Windows installation
  3. Upload artifacts to GitHub
  4. Create a new GitHub release with downloadable packages

The CI workflow automatically runs on all pushes and pull requests to ensure code quality.

Technical Details

  • Uses Windows runners for building Windows-specific WinUI applications
  • Leverages .NET 8.0 SDK and MSBuild for compilation
  • Configures MSIX tooling for proper package generation
  • Supports the existing solution structure with multiple projects
  • Maintains compatibility with all configured build platforms and configurations

Fixes #7.


✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

Copilot AI and others added 2 commits August 12, 2025 03:22
Co-authored-by: Lingwuxin <57278566+Lingwuxin@users.noreply.github.com>
Co-authored-by: Lingwuxin <57278566+Lingwuxin@users.noreply.github.com>
Copilot AI changed the title [WIP] 添加自动打包程序的github工作流 添加自动打包程序的GitHub工作流 (Add GitHub Workflows for Automated Packaging) Aug 12, 2025
Copilot AI requested a review from Lingwuxin August 12, 2025 03:24
@Lingwuxin
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This PR implements automated GitHub Actions workflows for building and packaging the ScreenSoundSwitch WinUI application, addressing the need for streamlined release management.

Changes Made

🚀 Auto-packaging Workflow (build-and-package.yml)

  • Multi-architecture builds: Automatically builds for x86, x64, and ARM64 platforms
  • MSIX package generation: Creates Windows-compatible installation packages for easy distribution
  • Automatic triggers: Activates on version tags (e.g., v1.0.0) and GitHub releases
  • Manual dispatch: Supports manual triggering with configurable build options (Release/Debug/Nightly)
  • Artifact management: Uploads build outputs with 30-day retention for easy access
  • Auto-release creation: Automatically creates GitHub releases with downloadable packages

🔄 Continuous Integration (ci.yml)

  • Build verification: Runs on every push and pull request to main branches
  • Quality assurance: Ensures code builds successfully before merging
  • Test execution: Automatically runs available tests (with graceful handling if none exist)

📚 Documentation and Setup

  • Comprehensive guides: Added detailed README in .github/workflows/ explaining usage
  • Main README updates: Added build and release instructions in Chinese
  • Version tracking: Added VERSION file for consistent release management
  • YAML validation: All workflow files validated for correct syntax

Usage

To create a new release with automatic packaging:

git tag v1.0.0
git push origin v1.0.0

This will trigger the workflow to:

  1. Build the solution for all supported architectures
  2. Generate MSIX packages for Windows installation
  3. Upload artifacts to GitHub
  4. Create a new GitHub release with downloadable packages

The CI workflow automatically runs on all pushes and pull requests to ensure code quality.

Technical Details

  • Uses Windows runners for building Windows-specific WinUI applications
  • Leverages .NET 8.0 SDK and MSBuild for compilation
  • Configures MSIX tooling for proper package generation
  • Supports the existing solution structure with multiple projects
  • Maintains compatibility with all configured build platforms and configurations

Fixes #7.

✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26Partial property 'ScreenViewModel.SelectedScreen' must have an implementation part. -- build (x64): ScreenSoundSwitch.WinUI/ViewModels/SettingViewModel.cs#L17The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L28The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. build (x64): ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18Partial property 'ProcessControlViewModel.ProcessModel' must have an implementation part. build (x64): ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23Partial property 'AudioPlayerViewModel.PlaybackList' must have an implementation part. build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9Partial property 'AudioDeviceControlViewModel.AudioDeviceControlModel' must have an implementation part. build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26](https://github.com//pull/8/files#annotation_37696677006) Partial property 'ScreenViewModel.SelectedScreen' must have an implementation part. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/SettingViewModel.cs#L17](https://github.com//pull/8/files#annotation_37696677009) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L28](https://github.com//pull/8/files#annotation_37696677010) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26](https://github.com//pull/8/files#annotation_37696677011) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18](https://github.com//pull/8/files#annotation_37696677013) Partial property 'ProcessControlViewModel.ProcessModel' must have an implementation part. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18](https://github.com//pull/8/files#annotation_37696677014) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23](https://github.com//pull/8/files#annotation_37696677019) Partial property 'AudioPlayerViewModel.PlaybackList' must have an implementation part. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23](https://github.com//pull/8/files#annotation_37696677022) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9](https://github.com//pull/8/files#annotation_37696677024) Partial property 'AudioDeviceControlViewModel.AudioDeviceControlModel' must have an implementation part. [build (x64): ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9](https://github.com//pull/8/files#annotation_37696677025) The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.

@Lingwuxin Lingwuxin marked this pull request as ready for review August 12, 2025 08:34
@Lingwuxin Lingwuxin closed this Aug 12, 2025
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添加自动打包程序的github工作流

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