Excaliber And Flugel eye.#113
Conversation
…o build 1.7.10-209 Assets and teleportations functional, still need to fix the text overlay for distance/teleport name.
…n as an actual Relic.
…aliber to Dice Pool.
|
How do you get seven items from six-sided Dice of Fate? |
By changing the range for dice drops from 0-5 to 0-6 💀 |
|
Dice pool doesn't seem to actually be working 💀 |
|
Important to note that the Alfheim mod does the same thing, causing an incompatibility when loaded together. |
|
@Shahelion @thenextelement maybe when Botania is integrated better we can think of add Alfheim also |
|
Turns out the main conflict comes from Alfheim overwriting the ItemDice code to give random loot instead of nothing when it lands on a number that's already been hit. The Flugel Eye and Excalibur are implemented as separate items, so that part's fine. There are quite a few users who are using both Alfheim and the GTNH fork of Botania, based on what I've seen so far, especially since Botania is in the Active Support category. Maybe just a config to disable this, or auto-disable if Alfheim is present? |
|
Assuming Alfheim doesn't get added, the only thing this PR needs is a localization issue in the controls settings for Loki ring, iirc the mirror keybind is unlocalized. |
|
Also If Alfheim doesn't get added I will say I'm not quite talented enough to put in a check for disabling of these changes when Alfheim is present in runtime, nor setting up any configs, I know a little bit about annotated config code but have only observed it and haven't implemented it myself before. |
|
I also used this in my last run for over a month without issue |
|
what woud happen if we add Alfheim some day ? |
|
https://mclo.gs/L9iIVw5 |
I don't know why this has turned into a critique of Alfheim in general, but there's more to it than what can be seen just from NEI. The Midgard Trade portal is meant for the alternate mode where you start in the Alfheim dimension, it functions as a reverse of the normal trade portal with a few extra trades for some other Overworld items. Mana Infusion has another layer to the mechanic, described in the book, where elemental attributes can be added to items, either weapons or armor, or for some special extras. It's also sort of the next tier of crafting, yes. The Gaia Slayer is obviously a test weapon, I don't know why anyone would assume otherwise. I agree that there could very well be a balance question, as the Alfheim dev's idea of balance most likely conflicts with that of GTNH. Also, the mod contains the content from Botanical Addons (Natural Pledge) subsumed into itself, so there's probably a different level of balance there too. I am not at home at the moment, so I cannot verify the Eye of the Flugel status, but I was pretty sure that they added their own version that had the old functionality, not touching the existing one. I'll update this comment later, though. Personally, I would advise against including Alfheim in GTNH as-is, although Botania should still retain a level of compatibility, since it's in the Active Support category. Alfheim seems decently popular for other packs, so it should be expected that a good amount of non-GTNH players will be using it (especially since it's basically the only big Botania addon). Also, I currently use the GTNH fork of Botania with Alfheim, and it works fine. |











[Unrelated botania change] Updated the link for witchery wiki to This
The Holy sword Excaliber is working again and will drop from a normal Dice roll.
Flugel Teleportation works with all 12 locations as it did in Botania 1.7.10-208 and earlier, ̶
b̶u̶t̶ ̶s̶t̶i̶l̶l̶ ̶n̶e̶e̶d̶ ̶t̶o̶ ̶f̶i̶g̶u̶r̶e̶ ̶o̶u̶t̶ ̶h̶o̶w̶ ̶t̶o̶ ̶g̶e̶t̶ ̶t̶h̶e̶ ̶D̶i̶s̶t̶a̶n̶c̶e̶ ̶f̶r̶o̶m̶ ̶w̶a̶r̶p̶ ̶l̶o̶c̶a̶t̶i̶o̶n̶s̶/̶n̶a̶m̶e̶s̶ ̶o̶f̶ ̶t̶h̶e̶ ̶w̶a̶r̶p̶ ̶l̶o̶c̶a̶t̶i̶o̶n̶s̶ ̶f̶u̶n̶c̶t̶i̶o̶n̶a̶l̶ ̶a̶g̶a̶i̶n̶.̶~ Fixed :DI was only going to PR the wiki update, but have been working on this for my own pack and was requested to PR by Brandyn.
https://github.com/VazkiiMods/Botania/blob/67ae60a5f591c39fe1df81eebec0c094c639671f/src/main/java/vazkii/botania/common/item/relic/ItemFlugelEye.java
Linked is the eye of the flugel code as it was in build 208 of Botania.