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Annotate TargetChaser category and InheritWork unit callback#7011

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lL1l1 wants to merge 1 commit intoFAForever:developfrom
lL1l1:annotations/engine-fields
Open

Annotate TargetChaser category and InheritWork unit callback#7011
lL1l1 wants to merge 1 commit intoFAForever:developfrom
lL1l1:annotations/engine-fields

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@lL1l1
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@lL1l1 lL1l1 commented Feb 10, 2026

Description of the proposed changes

Some stuff I discovered in RE.

Testing done on the proposed changes

  • Add TARGETCHASER to 1 type of gunship.
  • Spawn 50 of 2 types of gunships.
  • Spawn an enemy target and make it walk around.
  • Right click the target with the gunships.
  • Turn on dbg navs in console
  • The gunships without TARGETCHASER will chase in formation, while those with the category will all fly at the target.

Additional context

This may be useful for fixing the undesirable behavior from the testing. I don't know the category was not in original units. Some more investigation would be desirable for side effects.

Checklist

@lL1l1 lL1l1 requested a review from 4z0t February 10, 2026 11:11
@lL1l1 lL1l1 added area: engine related to engine bugs/limitations area: sim Area that is affected by the Simulation of the Game area: documentation related to documentation to preserve knowledge and practices labels Feb 10, 2026
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area: documentation related to documentation to preserve knowledge and practices area: engine related to engine bugs/limitations area: sim Area that is affected by the Simulation of the Game

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