-
Notifications
You must be signed in to change notification settings - Fork 1
Add Operation
EnderTurret edited this page Nov 5, 2024
·
1 revision
The add patch type adds a value to an element, possibly overwriting an existing value. A similar operation is the replace operation, which replaces an existing element.
An add patch looks like this:
{
"op": "add", // specifies this is an add patch
"path": "/path/to/added/element", // specifies the path to the added element, i.e. where to put the value
"value": "some element to add" // the thing to add
}The add operation can be used to add something to an object, like so:
// overworld.json.patch
{
"op": "add",
"path": "/respawn_anchor_works",
"value": true
}// overworld.json (patched)
{
// ...
"respawn_anchor_works": true // added by file/OverworldRespawnAnchors
}It can also be used to add something to an array:
// blue_dye_from_cornflower.json.patch
{
"op": "add",
"path": "/ingredients/-", // the - here means to add at the end of the array; specifying a number will try to add it to that position, shifting anything that comes after
"value": {
"tag": "realisticcrafting:mortar_and_pestles"
}
}// blue_dye_from_cornflower.json (patched)
{
// ...
"ingredients": [
{
"item": "minecraft:cornflower"
},
{ // added by mod/Realistic Crafting
"tag": "realisticcrafting:mortar_and_pestles"
}
],
// ...
}For objects, the add operation will replace an existing element if necessary:
// fall.json
{
// ...
"exhaustion": 0
}// fall.json.patch
{
"op": "add",
"path": "/exhaustion",
"value": 0.1
}// fall.json (patched)
{
// ...
"exhaustion": 0.1 // added by file/FallDamageExhaustion
}