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OPT_list.cpp
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215 lines (196 loc) · 3.65 KB
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#include <iostream>
#include <thread>
#include <mutex>
#include <chrono>
#include <vector>
using namespace std;
using namespace chrono;
class NODE {
public:
int key;
NODE* next;
mutex n_lock;
NODE() { next = NULL; }
NODE(int key_value) {
next = NULL;
key = key_value;
}
~NODE() {}
void Lock()
{
n_lock.lock();
}
void unLock()
{
n_lock.unlock();
}
};
class OLIST {
NODE head, tail;
NODE* freelist;
NODE freetail;
mutex OPT;
public:
OLIST()
{
head.key = 0x80000000;
tail.key = 0x7FFFFFFF;
head.next = &tail;
freetail.key = 0x7FFFFFFF;
freelist = &freetail;
}
~OLIST() {}
void clear()
{
NODE* ptr = head.next;
while (ptr != &tail)
{
NODE* to_delete = ptr;
ptr = ptr->next;
delete to_delete;
}
head.next = &tail;
}
bool Add(int x)
{
NODE* pred = &head;
NODE* curr = pred->next;
while (curr->key < x)
{
pred = curr;
curr = curr->next;
}
pred->Lock(); curr->Lock();
if (validate(pred, curr)) {
if (curr->key == x) {
curr->unLock();
pred->unLock();
return false;
}
else {
NODE* new_node = new NODE(x);
new_node->next = curr;
pred->next = new_node;
curr->unLock();
pred->unLock();
return true;
}
}
curr->unLock();
pred->unLock();
}
bool remove(int x)
{
NODE* pred = &head;
NODE* curr = pred->next;
while (curr->key < x)
{
pred = curr; curr = curr->next;
}
pred->Lock(); curr->Lock();
if (validate(pred, curr)) {
if (curr->key == x) {
pred->next = curr->next;
OPT.lock();
curr->next = freelist;
freelist = curr;
OPT.unlock();
pred->unLock();
curr->unLock();
return true;
}
else {
pred->unLock();
curr->unLock();
return false;
}
}
curr->unLock();
pred->unLock();
}
bool contains(int x) //¸Ž˝şĆŽ ČŽŔÎ
{
NODE* pred = &head;
NODE* curr = pred->next;
while (curr->key < x) {
pred = curr; curr = curr->next;
}
pred->Lock(); curr->Lock();
if (validate(pred, curr)) {
pred->unLock();
curr->unLock();
return (curr->key == x);
}
curr->unLock();
pred->unLock();
}
void display20()
{
NODE* ptr = head.next;
for (int i = 0; i < 20; ++i)
{
if (&tail == ptr) break;
cout << ptr->key << ",";
ptr = ptr->next;
}
cout << endl;
}
bool validate(NODE* pred, NODE* curr) {
NODE* node = &head;
while (node->key <= pred->key) {
if (node == pred)
return pred->next == curr;
node = node->next;
}
return false;
}
void del_freelist()
{
NODE* node = freelist;
while (node != &freetail)
{
NODE* change_node = node->next;
delete node;
node = change_node;
}
freelist = &freetail;
}
};
constexpr int NUM_TEXT = 4000000;
constexpr int KEY_RANGE = 1000;
OLIST my_set;
void benchmark(int num_threads)
{
for (int i = 0; i < NUM_TEXT / num_threads; i++)
{
switch (rand() % 3) {
case 0:
my_set.Add(rand() % KEY_RANGE);
break;
case 1:
my_set.remove(rand() % KEY_RANGE);
break;
case 2:
my_set.contains(rand() % KEY_RANGE);
break;
}
}
}
constexpr int MAX_THREAD = 8;
int main()
{
for (int num = 1; num <= MAX_THREAD; num = num * 2) {
my_set.clear();
vector <thread> threads;
auto start_t = high_resolution_clock::now();
for (int i = 0; i < num; ++i)
threads.emplace_back(benchmark, num);
for (auto& t : threads)t.join();
auto end_t = high_resolution_clock::now();
auto exec_time = end_t - start_t;
cout << num << " Threads : ";
cout << "Exec time " << duration_cast<milliseconds>(exec_time).count() << "ms" << endl;
my_set.display20();
my_set.del_freelist();
}
}