diff --git a/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs b/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs index a44c4166c..f0461e39e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAdditionalOptionMissionOverride.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE5A0464E495AE5E, NameHash = 0x6A8BFA82)] + [NMS(GUID = 0xEDF775C574ADAC04, NameHash = 0x6A8BFA82)] public class GcAdditionalOptionMissionOverride : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs index ca1ffef17..ff30ffe19 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x41D1433A520CB1CA, NameHash = 0x35D4E04)] + [NMS(GUID = 0x3D6AC837CD2759, NameHash = 0x35D4E04)] public class GcAlienPuzzleEntry : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs index 52dbad9a4..173b98625 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x23CB3C2F5449A7D1, NameHash = 0x981A51EE)] + [NMS(GUID = 0x9F53369A553F94FB, NameHash = 0x981A51EE)] public class GcAlienPuzzleOption : NMSTemplate { [NMS(Index = 22)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs index 95e276614..01bb6a413 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8B3520445B7D38A2, NameHash = 0x3987E9FB)] + [NMS(GUID = 0x2500F7C41FC13345, NameHash = 0x3987E9FB)] public class GcAlienPuzzleTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs index 4f219edcb..a5f07d6c6 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAudioAreaTriggerComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x12F543AFBE511477, NameHash = 0xC0413ECB)] + [NMS(GUID = 0xC3EA956C232124C, NameHash = 0xC0413ECB)] public class GcAudioAreaTriggerComponentData : NMSTemplate { [NMS(Index = 2, MxmlName = "Enter Distance")] diff --git a/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs b/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs index 9842fc55a..2353cf210 100644 --- a/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs +++ b/libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs @@ -1,9 +1,9 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xAF8E17A03066BC64, NameHash = 0x7A0D33C8)] + [NMS(GUID = 0x8C8A62326C9C3DED, NameHash = 0x7A0D33C8)] public class GcAudioWwiseEvents : NMSTemplate { - // size: 0xAF9 + // size: 0xAFC public enum AkEventEnum : uint { INVALID_EVENT = 0x0, ABANDONED_DOOR_UNLOCK = 0x264BED2D, @@ -2136,6 +2136,9 @@ public enum AkEventEnum : uint { SCAN_OFF = 0x70FDCEA8, SCAN_ON = 0x8022EEB2, SCRAP_DESTROY = 0x8ED2EF33, + SCRAPYARD_ROBOARM01 = 0xDA03FD7E, + SCRAPYARD_ROBOARM02 = 0xDA03FD7D, + SCRAPYARD_ROBOARM03 = 0xDA03FD7C, SEAHORSE_SWIM = 0x22E468, SEAURCHINCLOSE = 0x39AEF411, SEAURCHINEXTEND = 0x7A044893, diff --git a/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs b/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs index 3d3c9858e..5c744b420 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5DDA929FD117F7F2, NameHash = 0xAB307BDA)] + [NMS(GUID = 0x2DCC979BFD54A52, NameHash = 0xAB307BDA)] public class GcCombatEffectData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs b/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs index a2567c267..c5bb4d66e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x20133BE4D863B687, NameHash = 0xD7C08B15)] + [NMS(GUID = 0x4B703E9D4466381F, NameHash = 0xD7C08B15)] public class GcCombatEffectsTable : NMSTemplate { [NMS(Index = 0, Size = 0x6, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))] diff --git a/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs b/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs index cb029d9e3..80a1ba7ed 100644 --- a/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs +++ b/libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB7099CC54D4ACB16, NameHash = 0xE0C6D820)] + [NMS(GUID = 0x734797966DA75873, NameHash = 0xE0C6D820)] public class GcConsumableItem : NMSTemplate { [NMS(Index = 11)] diff --git a/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs b/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs index f900d861a..6fd158ab2 100644 --- a/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4E6C0536FEAB568A, NameHash = 0x7D54F1EF)] + [NMS(GUID = 0xA54141445A7F38EF, NameHash = 0x7D54F1EF)] public class GcConsumableItemTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs index 563445421..64d841e6f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x176039EB10C890D8, NameHash = 0x1C40312)] + [NMS(GUID = 0x4655302538C1E036, NameHash = 0x1C40312)] public class GcCreatureCrystalMovementData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs index e40cd5b10..04df5de1f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureCrystalMovementDataParams.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x45762DA0A13EBA03, NameHash = 0x7CFCD901)] + [NMS(GUID = 0x600768BEAB69EB29, NameHash = 0x7CFCD901)] public class GcCreatureCrystalMovementDataParams : NMSTemplate { [NMS(Index = 28)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs index 6fc614099..0fa4afb81 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureFeederComponentData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5C96537F518FC18D, NameHash = 0x32EF8A95)] + [NMS(GUID = 0xA7731C59EE0BFD05, NameHash = 0x32EF8A95)] public class GcCreatureFeederComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs index 09b86e8cf..88a5667f0 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureHarvesterComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB83A08BF96EA2F70, NameHash = 0x1DA81BEB)] + [NMS(GUID = 0x35C729A4C94193BA, NameHash = 0x1DA81BEB)] public class GcCreatureHarvesterComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcCreatureSpookFiendAttackData.cs b/libMBIN/Source/NMS/GameComponents/GcCreatureSpookFiendAttackData.cs index 7bc19b9d5..f890d3343 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCreatureSpookFiendAttackData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCreatureSpookFiendAttackData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xED344E0B7ABC1756, NameHash = 0x64F53EE9)] + [NMS(GUID = 0xF59EC335B005746C, NameHash = 0x64F53EE9)] public class GcCreatureSpookFiendAttackData : NMSTemplate { [NMS(Index = 12)] diff --git a/libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs b/libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs index 5ccf6e3ee..7a72e1a90 100644 --- a/libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2C1300D6E6ED4ACD, NameHash = 0xF989045F)] + [NMS(GUID = 0x827E083193C7E65E, NameHash = 0xF989045F)] public class GcDefaultSaveData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs index f20b29b46..d4ec17191 100644 --- a/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcEggMachineComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xF63E4F0205E31138, NameHash = 0x89F6C9F7)] + [NMS(GUID = 0x37FBE6A30D1083B0, NameHash = 0x89F6C9F7)] public class GcEggMachineComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs b/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs index eba26f1b4..eaaf5a690 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExperienceSpawnTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3622A7C7094E16D0, NameHash = 0xD4ED2AD7)] + [NMS(GUID = 0x4C42441CF60EE85B, NameHash = 0xD4ED2AD7)] public class GcExperienceSpawnTable : NMSTemplate { [NMS(Index = 18)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs b/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs index dfdfb2e2b..6ede96205 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExplosionData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x812473AA6B916F3, NameHash = 0xB1AE9C6)] + [NMS(GUID = 0x6F27B49B499A33A6, NameHash = 0xB1AE9C6)] public class GcExplosionData : NMSTemplate { [NMS(Index = 22)] diff --git a/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs b/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs index 2a1dbe346..e545670b5 100644 --- a/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE5CF7322617959C6, NameHash = 0x61BD77C0)] + [NMS(GUID = 0xD0846B8FA1430B51, NameHash = 0x61BD77C0)] public class GcExplosionDataTable : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs b/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs index d48f7f36e..7a5833493 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGalaxyAudioSetupData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA1C8348C0097C81, NameHash = 0xBEC6F214)] + [NMS(GUID = 0x325AF2DBEE5F423A, NameHash = 0xBEC6F214)] public class GcGalaxyAudioSetupData : NMSTemplate { [NMS(Index = 6, MxmlName = "Event AddWaypoint")] diff --git a/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs index 522fa0e27..4a57b5337 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGeneratorUnitComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xAE47B51FC70E3529, NameHash = 0x45C7860)] + [NMS(GUID = 0x84C802DE45D7B35, NameHash = 0x45C7860)] public class GcGeneratorUnitComponentData : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs b/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs index 6cc37c9aa..2d116a372 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGenericMissionSequence.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9076F1026AC55FBC, NameHash = 0x7FD50C85)] + [NMS(GUID = 0xD999EBD146CE9136, NameHash = 0x7FD50C85)] public class GcGenericMissionSequence : NMSTemplate { [NMS(Index = 24)] diff --git a/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs index 5105e7370..27bcc28c5 100644 --- a/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcGrabPlayerComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xABBB84A7F92A5577, NameHash = 0x5F8D3016)] + [NMS(GUID = 0xCA81F7CA5FC9C59D, NameHash = 0x5F8D3016)] public class GcGrabPlayerComponentData : NMSTemplate { [NMS(Index = 18)] diff --git a/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs b/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs index e7f1d9c75..fc7bfe500 100644 --- a/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs +++ b/libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x6F3BE26983306060, NameHash = 0xFE3BE144)] + [NMS(GUID = 0x51449FBD51D06CA6, NameHash = 0xFE3BE144)] public class GcHUDStartup : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs b/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs index 89de5a211..337dba9eb 100644 --- a/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7A4ECC9E78A58F70, NameHash = 0x83FCDC89)] + [NMS(GUID = 0xAE9BB646CC097C29, NameHash = 0x83FCDC89)] public class GcHUDStartupTable : NMSTemplate { // size: 0xD diff --git a/libMBIN/Source/NMS/GameComponents/GcHotActionsSaveData.cs b/libMBIN/Source/NMS/GameComponents/GcHotActionsSaveData.cs index 7f71e13bf..8b6bc2df6 100644 --- a/libMBIN/Source/NMS/GameComponents/GcHotActionsSaveData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcHotActionsSaveData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8C32DCBAF1C9109E, NameHash = 0x13A770D3)] + [NMS(GUID = 0xB1452287E2BCAC62, NameHash = 0x13A770D3)] public class GcHotActionsSaveData : NMSTemplate { [NMS(Index = 0, Size = 0xA)] diff --git a/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs index 93cc813ef..d99d21915 100644 --- a/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcInteractionComponentData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7BC4CFCD0CE844C4, NameHash = 0xBE246A5)] + [NMS(GUID = 0x3F4AF73B0D7E74E3, NameHash = 0xBE246A5)] public class GcInteractionComponentData : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs b/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs index e50307bd5..651637a5c 100644 --- a/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcInventorySlotActionData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x18E36F79DE02A4AD, NameHash = 0xD2238C43)] + [NMS(GUID = 0xA47AF4AAD83820E3, NameHash = 0xD2238C43)] public class GcInventorySlotActionData : NMSTemplate { [NMS(Index = 9)] diff --git a/libMBIN/Source/NMS/GameComponents/GcLandingGearComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcLandingGearComponentData.cs index 7743752a6..81cce418f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcLandingGearComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcLandingGearComponentData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2B3090215C2E216A, NameHash = 0xC1383C3B)] + [NMS(GUID = 0xAE8CC7A15DAEA247, NameHash = 0xC1383C3B)] public class GcLandingGearComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs b/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs index 679b17c02..8ffea2c84 100644 --- a/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xBB9C8787B2382CB6, NameHash = 0xFD1E1F96)] + [NMS(GUID = 0xB731E7691DD57B17, NameHash = 0xFD1E1F96)] public class GcLaserBeamData : NMSTemplate { [NMS(Index = 32)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs index ca95e2995..71719d710 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceComponentData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2C2A5F77A8E60819, NameHash = 0xDEC89720)] + [NMS(GUID = 0x802C21F7FDAB9E04, NameHash = 0xDEC89720)] public class GcMaintenanceComponentData : NMSTemplate { [NMS(Index = 23)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs index 16621dae7..365587a6f 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceGroupInstallData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7240B0FA988B6609, NameHash = 0x8E28E2A0)] + [NMS(GUID = 0xF5DFDA2C8FAA24, NameHash = 0x8E28E2A0)] public class GcMaintenanceGroupInstallData : NMSTemplate { [NMS(Index = 5)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs index 1d611402e..350580ba6 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x763A0D5D14BD1DD1, NameHash = 0xEEECBBD3)] + [NMS(GUID = 0xF82D6E84EF27AB8D, NameHash = 0xEEECBBD3)] public class GcMaintenanceOverride : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs index 47c3ef1e1..cb075ea69 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMaintenanceOverrideTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5067B2C2C0092544, NameHash = 0xA7C3074A)] + [NMS(GUID = 0x46070CE1F892C39E, NameHash = 0xA7C3074A)] public class GcMaintenanceOverrideTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs index 684766bd6..f8d97fdcd 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x66AABD4C40DBD908, NameHash = 0x3B68FA54)] + [NMS(GUID = 0xEBE2F5CBB8D8DFC0, NameHash = 0x3B68FA54)] public class GcMechAudioEvent : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs b/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs index b6135b70f..3323f834b 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4CBB4BB22FA690DA, NameHash = 0xB01C10E3)] + [NMS(GUID = 0x362FC2BBF35708D1, NameHash = 0xB01C10E3)] public class GcMechAudioEventTable : NMSTemplate { [NMS(Index = 10)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs b/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs index ab2b0ca9a..094dbb5d5 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMechPartAudioEventOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9231920C7CD4A3C8, NameHash = 0x46EB7A3E)] + [NMS(GUID = 0xE9442100DFD2A302, NameHash = 0x46EB7A3E)] public class GcMechPartAudioEventOverride : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs index 353faf4c0..86c56a441 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionConsequenceAudioEvent.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5878754051872840, NameHash = 0xC261496D)] + [NMS(GUID = 0xE5CB00F8A253E38F, NameHash = 0xC261496D)] public class GcMissionConsequenceAudioEvent : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs index 43b0fec11..7def5169d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceAudioEvent.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x75F31F886210C058, NameHash = 0xDD01DB4B)] + [NMS(GUID = 0x221BB83E746A1F9F, NameHash = 0xDD01DB4B)] public class GcMissionSequenceAudioEvent : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs index bbc697207..6a92057c0 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicator.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xD2DAE6644EA53323, NameHash = 0x9CB124D)] + [NMS(GUID = 0x368B451D8512F649, NameHash = 0x9CB124D)] public class GcMissionSequenceCommunicator : NMSTemplate { [NMS(Index = 4)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs index 2724d2027..6d1d793bb 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceCommunicatorOnTakeOff.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA08B45222C2816AF, NameHash = 0x2218E35E)] + [NMS(GUID = 0xD859771393F29E66, NameHash = 0x2218E35E)] public class GcMissionSequenceCommunicatorOnTakeOff : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs index c7b6a3f51..16f41950d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceDetailMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x45E63F454EC09C9B, NameHash = 0x5F135E)] + [NMS(GUID = 0x10D9021F3ABBDE28, NameHash = 0x5F135E)] public class GcMissionSequenceDetailMessage : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs index 341c7a22b..432b2a24d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionSequenceShowMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9BD2BA487E75E8C7, NameHash = 0xC72226FB)] + [NMS(GUID = 0x7D4A0B4302AF5C70, NameHash = 0xC72226FB)] public class GcMissionSequenceShowMessage : NMSTemplate { [NMS(Index = 7)] diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs b/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs index 1ca3795ad..96cb5dde7 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x925866B71D938B47, NameHash = 0x4E2556EB)] + [NMS(GUID = 0xBB3A2081327E0CD7, NameHash = 0x4E2556EB)] public class GcMissionTable : NMSTemplate { [NMS(Index = 0, KeyField = "MissionID")] diff --git a/libMBIN/Source/NMS/GameComponents/GcNetworkOwnershipPriority.cs b/libMBIN/Source/NMS/GameComponents/GcNetworkOwnershipPriority.cs index 68e093878..e4abd3a28 100644 --- a/libMBIN/Source/NMS/GameComponents/GcNetworkOwnershipPriority.cs +++ b/libMBIN/Source/NMS/GameComponents/GcNetworkOwnershipPriority.cs @@ -1,14 +1,14 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE8FEAA076E89B8DE, NameHash = 0x94497FE7)] + [NMS(GUID = 0x59488768BCEFCC30, NameHash = 0x94497FE7)] public class GcNetworkOwnershipPriority : NMSTemplate { // size: 0x5 public enum NetworkOwnershipPriorityEnum : byte { Lowest, + CargoInScrapyard, CargoOnTruckBed, CargoGrabbedByGravLaser, - CargoInScrapyard, Highest, } [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs index 332aaf2f1..aa328b7be 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE3C8D15F6CA329CD, NameHash = 0xC7D918F3)] + [NMS(GUID = 0x9D376B75D197F3C4, NameHash = 0xC7D918F3)] public class GcPlayerCommonStateData : NMSTemplate { [NMS(Index = 5)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs index e6ea4eed8..33e4c96a0 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessage.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3BB282294AED4F54, NameHash = 0xA5939A4D)] + [NMS(GUID = 0x9BC8D46A1382ADA4, NameHash = 0xA5939A4D)] public class GcPlayerCommunicatorMessage : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs index b1f52707a..36bab7d7c 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommunicatorMessageWeighted.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x59ACE4E1720554D1, NameHash = 0xA82989A1)] + [NMS(GUID = 0x7ABA5855C23236AD, NameHash = 0xA82989A1)] public class GcPlayerCommunicatorMessageWeighted : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs index 23d9e2df3..7444f52d4 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8C4DFB619D20B8F3, NameHash = 0x9776BBFB)] + [NMS(GUID = 0xD577E385B85B6147, NameHash = 0x9776BBFB)] public class GcPlayerDamageData : NMSTemplate { [NMS(Index = 7)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs index d17bac959..6326bdbd8 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x20AB987D29A9C361, NameHash = 0xE2349289)] + [NMS(GUID = 0x4390E5789E2C7EDC, NameHash = 0xE2349289)] public class GcPlayerDamageTable : NMSTemplate { [NMS(Index = 0, KeyField = "Id")] diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerStateData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerStateData.cs index e82c45d62..3ecf7115a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerStateData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerStateData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xDB8B46817E68BA8, NameHash = 0x5E49C3E9)] + [NMS(GUID = 0x69B657D33579FC99, NameHash = 0x5E49C3E9)] public class GcPlayerStateData : NMSTemplate { [NMS(Index = 121)] diff --git a/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs b/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs index 726123ed5..3a58b6a1d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcProjectileData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x1528FC0ED76FD1DE, NameHash = 0x1119BAC1)] + [NMS(GUID = 0x98C2FCFEBDD52423, NameHash = 0x1119BAC1)] public class GcProjectileData : NMSTemplate { [NMS(Index = 50)] diff --git a/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs b/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs index ad5f0536a..a1341b34d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcProjectileDataTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xCE72F52385EE8459, NameHash = 0x4BE4494B)] + [NMS(GUID = 0xDCB7E8CCB5A1377B, NameHash = 0x4BE4494B)] public class GcProjectileDataTable : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs index ed0dc3890..9fcf04fff 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterInfo.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xBDB9087623857C19, NameHash = 0x191B9BEB)] + [NMS(GUID = 0x6A91BB72F2BD2D1, NameHash = 0x191B9BEB)] public class GcPulseEncounterInfo : NMSTemplate { [NMS(Index = 8)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs index ccdd79b05..9403a78e3 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnFrigateFlyby.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xC540C8EA2EA2F4BB, NameHash = 0x332E71B4)] + [NMS(GUID = 0x50EB340570AC93D4, NameHash = 0x332E71B4)] public class GcPulseEncounterSpawnFrigateFlyby : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs index 1cd399177..2806e9d26 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPulseEncounterSpawnTrader.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB20DA4E38B8509D8, NameHash = 0x8C01FB7E)] + [NMS(GUID = 0xAAEE40AFE97A5B9F, NameHash = 0x8C01FB7E)] public class GcPulseEncounterSpawnTrader : NMSTemplate { [NMS(Index = 6)] diff --git a/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs b/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs index 45c5ac830..e87368f4b 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPuzzleTextFlow.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xCA205C7629206256, NameHash = 0x695F3196)] + [NMS(GUID = 0xB4344D29756FC030, NameHash = 0x695F3196)] public class GcPuzzleTextFlow : NMSTemplate { [NMS(Index = 11)] diff --git a/libMBIN/Source/NMS/GameComponents/GcQuickMenuActionSaveData.cs b/libMBIN/Source/NMS/GameComponents/GcQuickMenuActionSaveData.cs index beda8f2bc..59d3535fc 100644 --- a/libMBIN/Source/NMS/GameComponents/GcQuickMenuActionSaveData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcQuickMenuActionSaveData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xF9F298907118DAE9, NameHash = 0x61887D42)] + [NMS(GUID = 0x8FDF3D3AAD70C1B5, NameHash = 0x61887D42)] public class GcQuickMenuActionSaveData : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcQuickMenuActions.cs b/libMBIN/Source/NMS/GameComponents/GcQuickMenuActions.cs index 7fd1fdbf4..035096718 100644 --- a/libMBIN/Source/NMS/GameComponents/GcQuickMenuActions.cs +++ b/libMBIN/Source/NMS/GameComponents/GcQuickMenuActions.cs @@ -1,9 +1,9 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB546AF0CE9322B6B, NameHash = 0xBADBD713)] + [NMS(GUID = 0xD830A202FB69E2A4, NameHash = 0xBADBD713)] public class GcQuickMenuActions : NMSTemplate { - // size: 0x41 + // size: 0x42 public enum QuickMenuActionsEnum : uint { None, CallFreighter, @@ -54,6 +54,7 @@ public enum QuickMenuActionsEnum : uint { SummonPet, SummonPetSubMenu, WarpToNexus, + SeasonRecovery, PetUI, ByteBeatSubMenu, ByteBeatPlay, diff --git a/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs index 75a35b3dd..cb9362c25 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRefinerUnitComponentData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3FBBD88D135C286, NameHash = 0x77A67F2A)] + [NMS(GUID = 0xDD4FBDDAC3B722AD, NameHash = 0x77A67F2A)] public class GcRefinerUnitComponentData : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs b/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs index 9623817db..99a994b54 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardCommunicatorMessage.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x7368797A7D4D4B63, NameHash = 0x7CA999C6)] + [NMS(GUID = 0x6A0DD8F51F8E1980, NameHash = 0x7CA999C6)] public class GcRewardCommunicatorMessage : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs b/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs index 6ced04546..dcc3ee660 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardDeath.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x9D3FA659A89C9E3, NameHash = 0xA1AB33A5)] + [NMS(GUID = 0xBBD5F581BA60097, NameHash = 0xA1AB33A5)] public class GcRewardDeath : NMSTemplate { [NMS(Index = 2)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs b/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs index 72fa7fbb3..d452ed48e 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardFrigateFlyby.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xFDCF203DCD3178EC, NameHash = 0x7DA2A291)] + [NMS(GUID = 0x22E38B07021E2C84, NameHash = 0x7DA2A291)] public class GcRewardFrigateFlyby : NMSTemplate { [NMS(Index = 3)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs b/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs index 3b92e8daf..b19c25209 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardOSDMessage.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4ECC5CFA0D282F55, NameHash = 0x2ED2EBC3)] + [NMS(GUID = 0xAE4C4B5072144844, NameHash = 0x2ED2EBC3)] public class GcRewardOSDMessage : NMSTemplate { [NMS(Index = 5)] diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs b/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs index db25bbbd6..c121d11dd 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardSecondaryInteractionOptions.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x1FB5B0FD32CAC577, NameHash = 0x4ED8FEEE)] + [NMS(GUID = 0xA5D7037FBAB1A4B8, NameHash = 0x4ED8FEEE)] public class GcRewardSecondaryInteractionOptions : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs b/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs index 18d041290..827834d6a 100644 --- a/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcScanEventData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xB7DD64473894B623, NameHash = 0x37EE71BB)] + [NMS(GUID = 0x158C0BEF13578313, NameHash = 0x37EE71BB)] public class GcScanEventData : NMSTemplate { [NMS(Index = 45)] diff --git a/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs b/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs index 4e9f038d0..669bbed55 100644 --- a/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcScanEventTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xBFD97FDF352853E0, NameHash = 0xEE47CB18)] + [NMS(GUID = 0x3EED0DF5F02737C1, NameHash = 0xEE47CB18)] public class GcScanEventTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs b/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs index 6c9f6db9b..0753c46b1 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSeasonalGameModeData.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x5DDF6EB32F64752, NameHash = 0xC2909BE6)] + [NMS(GUID = 0xF80516DCBB5E6F17, NameHash = 0xC2909BE6)] public class GcSeasonalGameModeData : NMSTemplate { [NMS(Index = 76, Size = 0x12)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs index cac1548e3..bad43daa2 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelEncounterOverride.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x3E984C010675BAF2, NameHash = 0xC2A84DBE)] + [NMS(GUID = 0x28C232B54DD5719, NameHash = 0xC2A84DBE)] public class GcSentinelEncounterOverride : NMSTemplate { [NMS(Index = 8)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs index fa6840756..8df1a2e62 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelMechWeaponData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x2FCF7E8C06D651DF, NameHash = 0xBFA48A64)] + [NMS(GUID = 0x51E3BE11EDC48BBE, NameHash = 0xBFA48A64)] public class GcSentinelMechWeaponData : NMSTemplate { [NMS(Index = 27)] diff --git a/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs b/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs index bbe01fe64..6b3e5605d 100644 --- a/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcSentinelQuadWeaponData.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8965DA3642F4A64A, NameHash = 0xCAB38C6E)] + [NMS(GUID = 0x7604E98285D6C667, NameHash = 0xCAB38C6E)] public class GcSentinelQuadWeaponData : NMSTemplate { [NMS(Index = 12)] diff --git a/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs b/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs index 9c3c2d177..c8b5a72a0 100644 --- a/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs +++ b/libMBIN/Source/NMS/GameComponents/GcShipDialogue.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x72C9B4AAA236A111, NameHash = 0xD5492CC8)] + [NMS(GUID = 0x7314830F4DF2005E, NameHash = 0xD5492CC8)] public class GcShipDialogue : NMSTemplate { [NMS(Index = 0, Size = 0x7, EnumType = typeof(GcShipDialogueTreeEnum.DialogueTreeEnum))] diff --git a/libMBIN/Source/NMS/GameComponents/GcThereminComponentData.cs b/libMBIN/Source/NMS/GameComponents/GcThereminComponentData.cs deleted file mode 100644 index de1e57d43..000000000 --- a/libMBIN/Source/NMS/GameComponents/GcThereminComponentData.cs +++ /dev/null @@ -1,31 +0,0 @@ -namespace libMBIN.NMS.GameComponents -{ - [NMS(GUID = 0x7E4E848DA2ADC973, NameHash = 0x56E2344A)] - public class GcThereminComponentData : NMSTemplate - { - [NMS(Index = 11)] - /* 0x00 */ public float IgnorePlayerDistance; - [NMS(Index = 10)] - /* 0x04 */ public float MaxPitch; - [NMS(Index = 4)] - /* 0x08 */ public float MaxVolume; - [NMS(Index = 9)] - /* 0x0C */ public float MinPitch; - [NMS(Index = 3)] - /* 0x10 */ public float MinVolume; - [NMS(Index = 8)] - /* 0x14 */ public float PitchMaxDist; - [NMS(Index = 7)] - /* 0x18 */ public float PitchMinDist; - [NMS(Index = 2)] - /* 0x1C */ public float VolumeMaxDist; - [NMS(Index = 1)] - /* 0x20 */ public float VolumeMinDist; - [NMS(Index = 6)] - /* 0x24 */ public NMSString0x20 PitchEndLocator; - [NMS(Index = 5)] - /* 0x44 */ public NMSString0x20 PitchStartLocator; - [NMS(Index = 0)] - /* 0x64 */ public NMSString0x20 VolumeBBName; - } -} diff --git a/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs b/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs index a0881162b..27dfd3f63 100644 --- a/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs +++ b/libMBIN/Source/NMS/GameComponents/GcWeatherEffect.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x12F39E626EB8441A, NameHash = 0xBCBC706D)] + [NMS(GUID = 0xEE461C3030FA14F2, NameHash = 0xBCBC706D)] public class GcWeatherEffect : NMSTemplate { [NMS(Index = 1)] diff --git a/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs b/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs index 347fc670c..9ca2a71b6 100644 --- a/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcWeatherEffectTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xCCB7AD37ACAF6B45, NameHash = 0x23C4698E)] + [NMS(GUID = 0x72962E3C1A8A6537, NameHash = 0x23C4698E)] public class GcWeatherEffectTable : NMSTemplate { [NMS(Index = 0)] diff --git a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs index 13d1facf2..4f82fe3e7 100644 --- a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs +++ b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs @@ -4,74 +4,74 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x7112F289380FA0D9, NameHash = 0xAA861200)] + [NMS(GUID = 0xB74CAC6170752696, NameHash = 0xAA861200)] public class GcDebugOptions : NMSTemplate { - [NMS(Index = 436)] + [NMS(Index = 437)] /* 0x0000 */ public GcSeasonTransferInventoryConfig SeasonTransferInventoryConfigOverride; - [NMS(Index = 201)] + [NMS(Index = 202)] /* 0x0030 */ public GcFilename CrashDumpPath; - [NMS(Index = 433)] + [NMS(Index = 434)] /* 0x0040 */ public NMSString0x10 CreateSeasonContextMaskIdOverride; - [NMS(Index = 318)] + [NMS(Index = 319)] /* 0x0050 */ public GcFilename CursorTexture; - [NMS(Index = 316)] - /* 0x0060 */ public GcFilename DebugFont; [NMS(Index = 317)] + /* 0x0060 */ public GcFilename DebugFont; + [NMS(Index = 318)] /* 0x0070 */ public GcFilename DebugFontTexture; [NMS(Index = 104)] /* 0x0080 */ public GcFilename DebugScene; - [NMS(Index = 351)] + [NMS(Index = 352)] /* 0x0090 */ public NMSString0x10 DefaultAirCreatureTable; - [NMS(Index = 353)] + [NMS(Index = 354)] /* 0x00A0 */ public NMSString0x10 DefaultCaveCreatureTable; - [NMS(Index = 350)] + [NMS(Index = 351)] /* 0x00B0 */ public NMSString0x10 DefaultGroundCreatureTable; - [NMS(Index = 172)] + [NMS(Index = 173)] /* 0x00C0 */ public GcFilename DefaultSaveData; - [NMS(Index = 352)] + [NMS(Index = 353)] /* 0x00D0 */ public NMSString0x10 DefaultWaterCreatureTable; - [NMS(Index = 442)] + [NMS(Index = 443)] /* 0x00E0 */ public NMSString0x10 ForceBuilderMissionBoardMission; - [NMS(Index = 171)] + [NMS(Index = 172)] /* 0x00F0 */ public List LocTableList; - [NMS(Index = 319)] + [NMS(Index = 320)] /* 0x0100 */ public GcFilename PauseTexture; - [NMS(Index = 258)] + [NMS(Index = 259)] /* 0x0110 */ public GcFilename PipelineFile; - [NMS(Index = 260)] + [NMS(Index = 261)] /* 0x0120 */ public GcFilename PipelineFileEditor; - [NMS(Index = 259)] + [NMS(Index = 260)] /* 0x0130 */ public GcFilename PipelineFileFrontend; - [NMS(Index = 320)] + [NMS(Index = 321)] /* 0x0140 */ public GcFilename PlayTexture; - [NMS(Index = 169)] + [NMS(Index = 170)] /* 0x0150 */ public GcFilename RealityPresetFile; - [NMS(Index = 322)] + [NMS(Index = 323)] /* 0x0160 */ public GcFilename RenderToTexture; [NMS(Index = 102)] /* 0x0170 */ public GcFilename SceneSettings; - [NMS(Index = 321)] + [NMS(Index = 322)] /* 0x0180 */ public GcFilename StepTexture; - [NMS(Index = 434)] + [NMS(Index = 435)] /* 0x0190 */ public NMSString0x10 SwitchSeasonContextMaskIdOverride; - [NMS(Index = 199)] + [NMS(Index = 200)] /* 0x01A0 */ public ulong ForceTimeToEpoch; [NMS(Index = 3)] /* 0x01A8 */ public ulong OverrideAbandonedFreighterSeed; - [NMS(Index = 289)] + [NMS(Index = 290)] /* 0x01B0 */ public ulong OverrideMatchmakingVersion; - [NMS(Index = 417)] + [NMS(Index = 418)] /* 0x01B8 */ public TkGlobals ToolkitGlobals; - [NMS(Index = 183, MxmlName = "3dTextDistance")] + [NMS(Index = 184, MxmlName = "3dTextDistance")] /* 0x06AC */ public float _3dTextDistance; - [NMS(Index = 184, MxmlName = "3dTextMinScale")] + [NMS(Index = 185, MxmlName = "3dTextMinScale")] /* 0x06B0 */ public float _3dTextMinScale; - [NMS(Index = 407)] + [NMS(Index = 408)] /* 0x06B4 */ public GcBaseBuildingPartStyle AutomaticPartSpawnStyle; - [NMS(Index = 402)] + [NMS(Index = 403)] /* 0x06B8 */ public float BaseDownloadTimeout; - [NMS(Index = 415)] + [NMS(Index = 416)] /* 0x06BC */ public uint BasePayloadMultiplier; [NMS(Index = 10)] /* 0x06C0 */ public int BootDirectlyIntoSaveSlot; @@ -83,7 +83,7 @@ public enum BootLoadDelayEnum : uint { } [NMS(Index = 111)] /* 0x06C4 */ public BootLoadDelayEnum BootLoadDelay; - [NMS(Index = 178)] + [NMS(Index = 179)] /* 0x06C8 */ public float BootLogoFadeRate; // size: 0x7 public enum BootModeEnum : uint { @@ -97,69 +97,69 @@ public enum BootModeEnum : uint { } [NMS(Index = 100)] /* 0x06CC */ public BootModeEnum BootMode; - [NMS(Index = 162)] + [NMS(Index = 163)] /* 0x06D0 */ public TkLanguages DebugLanguage; - [NMS(Index = 209)] + [NMS(Index = 210)] /* 0x06D4 */ public float DebugMenuAlpha; - [NMS(Index = 211)] + [NMS(Index = 212)] /* 0x06D8 */ public float DebugTextLineHeight; - [NMS(Index = 210)] + [NMS(Index = 211)] /* 0x06DC */ public float DebugTextSize; - [NMS(Index = 309)] + [NMS(Index = 310)] /* 0x06E0 */ public int DebugTextureSize; - [NMS(Index = 282)] + [NMS(Index = 283)] /* 0x06E4 */ public int DiscoveryAutoSyncIntervalSeconds; - [NMS(Index = 364)] + [NMS(Index = 365)] /* 0x06E8 */ public GcGalaxyStarAnomaly ForceAnomalyTo; - [NMS(Index = 382)] + [NMS(Index = 383)] /* 0x06EC */ public int ForceAsteroidSystemIndex; - [NMS(Index = 341)] + [NMS(Index = 342)] /* 0x06F0 */ public GcBiomeSubType ForceBiomeSubTypeTo; - [NMS(Index = 340)] + [NMS(Index = 341)] /* 0x06F4 */ public GcBiomeType ForceBiomeTo; - [NMS(Index = 345)] + [NMS(Index = 346)] /* 0x06F8 */ public GcAlienRace ForceBuildingRaceTo; - [NMS(Index = 354)] + [NMS(Index = 355)] /* 0x06FC */ public GcPlanetLife ForceCreatureLifeLevelTo; - [NMS(Index = 375)] + [NMS(Index = 376)] /* 0x0700 */ public int ForceGrassColourIndex; [NMS(Index = 114)] /* 0x0704 */ public float ForceInitialTimeOfDay; - [NMS(Index = 157)] + [NMS(Index = 158)] /* 0x0708 */ public int ForceInteractionIndex; - [NMS(Index = 165)] + [NMS(Index = 166)] /* 0x070C */ public GcAlienRace ForceInteractionRaceTo; - [NMS(Index = 347)] + [NMS(Index = 348)] /* 0x0710 */ public GcPlanetLife ForceLifeLevelTo; - [NMS(Index = 158)] + [NMS(Index = 159)] /* 0x0714 */ public GcAlienPuzzleCategory ForceNPCPuzzleCategory; - [NMS(Index = 343)] + [NMS(Index = 344)] /* 0x0718 */ public GcScreenFilters ForceScreenFilterTo; - [NMS(Index = 367)] + [NMS(Index = 368)] /* 0x071C */ public float ForceSeaLevel; - [NMS(Index = 370)] + [NMS(Index = 371)] /* 0x0720 */ public int ForceSkyColourIndex; - [NMS(Index = 373)] + [NMS(Index = 374)] /* 0x0724 */ public uint ForceSkyColourSeed; [NMS(Index = 37)] /* 0x0728 */ public int ForceSpaceBattleLevel; - [NMS(Index = 371)] + [NMS(Index = 372)] /* 0x072C */ public int ForceSpaceSkyColourIndex; - [NMS(Index = 338)] + [NMS(Index = 339)] /* 0x0730 */ public GcGalaxyStarTypes ForceStarTypeTo; [NMS(Index = 116)] /* 0x0734 */ public float ForceSunAngle; - [NMS(Index = 355)] + [NMS(Index = 356)] /* 0x0738 */ public GcPlanetLife ForceTerrainSettings; - [NMS(Index = 357)] + [NMS(Index = 358)] /* 0x073C */ public TkVoxelGeneratorSettingsTypes ForceTerrainTypeTo; [NMS(Index = 113)] /* 0x0740 */ public float ForceTimeOfDay; - [NMS(Index = 374)] + [NMS(Index = 375)] /* 0x0744 */ public int ForceWaterColourIndex; - [NMS(Index = 369)] + [NMS(Index = 370)] /* 0x0748 */ public TkWaterCondition ForceWaterConditionTo; - [NMS(Index = 366)] + [NMS(Index = 367)] /* 0x074C */ public int ForceWaterObjectFileIndex; // size: 0x3 public enum GameStateModeEnum : uint { @@ -169,29 +169,29 @@ public enum GameStateModeEnum : uint { } [NMS(Index = 99)] /* 0x0750 */ public GameStateModeEnum GameStateMode; - [NMS(Index = 391)] + [NMS(Index = 392)] /* 0x0754 */ public float GenerateCostAngle; - [NMS(Index = 390)] + [NMS(Index = 391)] /* 0x0758 */ public float GenerateCostDistance; - [NMS(Index = 392)] - /* 0x075C */ public float GenerateCostLOD; [NMS(Index = 393)] + /* 0x075C */ public float GenerateCostLOD; + [NMS(Index = 394)] /* 0x0760 */ public float GenerateCostWait; - [NMS(Index = 388)] + [NMS(Index = 389)] /* 0x0764 */ public int GenerateFarLodBuildingDist; - [NMS(Index = 307)] + [NMS(Index = 308)] /* 0x0768 */ public int MaxNumDebugMessages; - [NMS(Index = 405)] + [NMS(Index = 406)] /* 0x076C */ public int MoveBaseIndex; - [NMS(Index = 429)] + [NMS(Index = 430)] /* 0x0770 */ public int MultipleFingersSamePressFrameDelta; [NMS(Index = 12)] /* 0x0774 */ public GcGameMode NewSaveGameMode; - [NMS(Index = 299)] + [NMS(Index = 300)] /* 0x0778 */ public int OverrideServerSeasonEndTime; - [NMS(Index = 298)] + [NMS(Index = 299)] /* 0x077C */ public int OverrideServerSeasonNumber; - [NMS(Index = 432)] + [NMS(Index = 433)] /* 0x0780 */ public float PanDeadzone; // size: 0x7 public enum PlayerSpawnLocationOverrideEnum : uint { @@ -205,19 +205,19 @@ public enum PlayerSpawnLocationOverrideEnum : uint { } [NMS(Index = 101)] /* 0x0784 */ public PlayerSpawnLocationOverrideEnum PlayerSpawnLocationOverride; - [NMS(Index = 312)] - /* 0x0788 */ public int ProceduralModelBatchSize; [NMS(Index = 313)] + /* 0x0788 */ public int ProceduralModelBatchSize; + [NMS(Index = 314)] /* 0x078C */ public int ProceduralModelFilterMatchretryCount; - [NMS(Index = 311)] + [NMS(Index = 312)] /* 0x0790 */ public int ProceduralModelsShown; - [NMS(Index = 315)] + [NMS(Index = 316)] /* 0x0794 */ public int ProceduralModelsThumbnailSize; - [NMS(Index = 409)] - /* 0x0798 */ public int ProfilerPartIndexPhase; [NMS(Index = 410)] - /* 0x079C */ public int ProfilerPartIndexStride; + /* 0x0798 */ public int ProfilerPartIndexPhase; [NMS(Index = 411)] + /* 0x079C */ public int ProfilerPartIndexStride; + [NMS(Index = 412)] /* 0x07A0 */ public int ProfilerPartIteration; // size: 0x3 public enum ProxyTypeEnum : uint { @@ -225,14 +225,14 @@ public enum ProxyTypeEnum : uint { ManualURI, InetProxy, } - [NMS(Index = 276)] + [NMS(Index = 277)] /* 0x07A4 */ public ProxyTypeEnum ProxyType; // size: 0x2 public enum RealityModeEnum : uint { LoadPreset, Generate, } - [NMS(Index = 166)] + [NMS(Index = 167)] /* 0x07A8 */ public RealityModeEnum RealityMode; // size: 0x3 public enum RecordSettingEnum : uint { @@ -240,13 +240,13 @@ public enum RecordSettingEnum : uint { Record, Playback, } - [NMS(Index = 185)] + [NMS(Index = 186)] /* 0x07AC */ public RecordSettingEnum RecordSetting; - [NMS(Index = 198)] + [NMS(Index = 199)] /* 0x07B0 */ public int RecurrenceTimeOffset; - [NMS(Index = 428)] + [NMS(Index = 429)] /* 0x07B4 */ public int ScreenshotForUploadHeight; - [NMS(Index = 427)] + [NMS(Index = 428)] /* 0x07B8 */ public int ScreenshotForUploadWidth; // size: 0x9 public enum ServerEnvEnum : uint { @@ -260,7 +260,7 @@ public enum ServerEnvEnum : uint { merged, local, } - [NMS(Index = 278)] + [NMS(Index = 279)] /* 0x07BC */ public ServerEnvEnum ServerEnv; // size: 0x2 public enum ShaderPreloadEnum : uint { @@ -269,19 +269,19 @@ public enum ShaderPreloadEnum : uint { } [NMS(Index = 107)] /* 0x07C0 */ public ShaderPreloadEnum ShaderPreload; - [NMS(Index = 221)] + [NMS(Index = 222)] /* 0x07C4 */ public int ShowSpecificGraph; - [NMS(Index = 237)] - /* 0x07C8 */ public int SmokeTestConfigCaptureCycles; [NMS(Index = 238)] - /* 0x07CC */ public float SmokeTestConfigCaptureDurationInSeconds; + /* 0x07C8 */ public int SmokeTestConfigCaptureCycles; [NMS(Index = 239)] + /* 0x07CC */ public float SmokeTestConfigCaptureDurationInSeconds; + [NMS(Index = 240)] /* 0x07D0 */ public int SmokeTestConfigCaptureFolderNameNumberOffset; - [NMS(Index = 230)] + [NMS(Index = 231)] /* 0x07D4 */ public int SmokeTestConfigPlanetPositionCount; - [NMS(Index = 232)] + [NMS(Index = 233)] /* 0x07D8 */ public float SmokeTestConfigScenarioLength; - [NMS(Index = 231)] + [NMS(Index = 232)] /* 0x07DC */ public float SmokeTestConfigScenarioPreambleLength; // size: 0x7 public enum SmokeTestCycleModeEnum : uint { @@ -293,7 +293,7 @@ public enum SmokeTestCycleModeEnum : uint { TourShortUDAs, TourRandomWarps, } - [NMS(Index = 227)] + [NMS(Index = 228)] /* 0x07E0 */ public SmokeTestCycleModeEnum SmokeTestCycleMode; // size: 0xA public enum SmokeTestScenarioEnum : uint { @@ -308,9 +308,9 @@ public enum SmokeTestScenarioEnum : uint { ModelLoading, SettlementSnapshot, } - [NMS(Index = 228)] + [NMS(Index = 229)] /* 0x07E4 */ public SmokeTestScenarioEnum SmokeTestScenario; - [NMS(Index = 243)] + [NMS(Index = 244)] /* 0x07E8 */ public int SmokeTestSmokeBotTargetWarps; // size: 0x2 public enum SolarSystemBootEnum : uint { @@ -319,13 +319,13 @@ public enum SolarSystemBootEnum : uint { } [NMS(Index = 106)] /* 0x07EC */ public SolarSystemBootEnum SolarSystemBoot; - [NMS(Index = 263)] + [NMS(Index = 264)] /* 0x07F0 */ public float SunLightScaleGgx; - [NMS(Index = 430)] - /* 0x07F4 */ public int SwipeDetectionMaxFrames; [NMS(Index = 431)] + /* 0x07F4 */ public int SwipeDetectionMaxFrames; + [NMS(Index = 432)] /* 0x07F8 */ public float SwipeDetectionNormalizedTravelThreshold; - [NMS(Index = 305)] + [NMS(Index = 306)] /* 0x07FC */ public int SynergyPort; // size: 0x3 public enum UseBanksEnum : uint { @@ -333,81 +333,81 @@ public enum UseBanksEnum : uint { True, Default, } - [NMS(Index = 192)] + [NMS(Index = 193)] /* 0x0800 */ public UseBanksEnum UseBanks; - [NMS(Index = 180)] + [NMS(Index = 181)] /* 0x0804 */ public float WeaponScale3P; - [NMS(Index = 170)] + [NMS(Index = 171)] /* 0x0808 */ public ushort RealityGenerationIteration; - [NMS(Index = 285)] + [NMS(Index = 286)] /* 0x080A */ public NMSString0x800 AutoJoinUserNames; [NMS(Index = 79)] /* 0x100A */ public NMSString0x400 DebugTwitchRewards; - [NMS(Index = 290)] + [NMS(Index = 291)] /* 0x140A */ public NMSString0x200 LoadToBase; [NMS(Index = 75)] /* 0x160A */ public NMSString0x200 SeasonalDataOverrideFile; - [NMS(Index = 300)] + [NMS(Index = 301)] /* 0x180A */ public NMSString0x100 ForceHgAccount; [NMS(Index = 96)] /* 0x190A */ public NMSString0x100 ForcePlayerPosition; [NMS(Index = 95)] /* 0x1A0A */ public NMSString0x100 ForceUniverseAddress; - [NMS(Index = 293)] + [NMS(Index = 294)] /* 0x1B0A */ public NMSString0x100 GOGLogin; - [NMS(Index = 217)] + [NMS(Index = 218)] /* 0x1C0A */ public NMSString0x100 ShowUniverseAddressOnGalaxyMap; [NMS(Index = 103)] /* 0x1D0A */ public NMSString0x100 WorkingDirectory; - [NMS(Index = 279)] + [NMS(Index = 280)] /* 0x1E0A */ public NMSString0x80 AuthBaseUrl; - [NMS(Index = 277)] + [NMS(Index = 278)] /* 0x1E8A */ public NMSString0x80 ProxyURI; - [NMS(Index = 301)] + [NMS(Index = 302)] /* 0x1F0A */ public NMSString0x40 ForceBaseDownloadUser; - [NMS(Index = 420)] + [NMS(Index = 421)] /* 0x1F4A */ public NMSString0x40 OverrideSettlementOwnershipOnlineId; - [NMS(Index = 419)] + [NMS(Index = 420)] /* 0x1F8A */ public NMSString0x40 OverrideSettlementOwnershipUsername; - [NMS(Index = 426)] + [NMS(Index = 427)] /* 0x1FCA */ public NMSString0x40 ScreenshotForUploadName; - [NMS(Index = 163)] + [NMS(Index = 164)] /* 0x200A */ public NMSString0x20 AllowedLanguagesFile; - [NMS(Index = 406)] + [NMS(Index = 407)] /* 0x202A */ public NMSString0x20 AutomaticPartSpawnID; - [NMS(Index = 414)] + [NMS(Index = 415)] /* 0x204A */ public NMSString0x20 BaseServerPlatform; - [NMS(Index = 202)] + [NMS(Index = 203)] /* 0x206A */ public NMSString0x20 CrashDumpIdentifier; - [NMS(Index = 281)] + [NMS(Index = 282)] /* 0x208A */ public NMSString0x20 OverrideUsernameForDev; - [NMS(Index = 191)] + [NMS(Index = 192)] /* 0x20AA */ public NMSString0x20 SaveTestingCommand; - [NMS(Index = 245)] - /* 0x20CA */ public NMSString0x20 SmokeTestForcePlanetDetail; [NMS(Index = 246)] + /* 0x20CA */ public NMSString0x20 SmokeTestForcePlanetDetail; + [NMS(Index = 247)] /* 0x20EA */ public NMSString0x20 SmokeTestRunFolder; - [NMS(Index = 304)] + [NMS(Index = 305)] /* 0x210A */ public NMSString0x20 SynergyServer; - [NMS(Index = 439)] + [NMS(Index = 440)] /* 0x212A */ public bool ActiveMissionsIgnoreStartCancelConditions; [NMS(Index = 120)] /* 0x212B */ public bool AllowGalaxyMapRequests; - [NMS(Index = 401)] + [NMS(Index = 402)] /* 0x212C */ public bool AllowGlobalPartSnapping; - [NMS(Index = 269)] + [NMS(Index = 270)] /* 0x212D */ public bool AllowMultiThreadedRenderingOnVulkan; - [NMS(Index = 331)] + [NMS(Index = 332)] /* 0x212E */ public bool AllowNGuiVR; - [NMS(Index = 418)] + [NMS(Index = 419)] /* 0x212F */ public bool AllowOverrideSettlementOwnership; [NMS(Index = 80)] /* 0x2130 */ public bool AllowPause; - [NMS(Index = 139)] + [NMS(Index = 140)] /* 0x2131 */ public bool AllowRobotBehaviors; [NMS(Index = 1)] /* 0x2132 */ public bool AllowSavingOnAbandonedFreighters; - [NMS(Index = 146)] + [NMS(Index = 147)] /* 0x2133 */ public bool AllSeasonMilestonesShowComplete; [NMS(Index = 81)] /* 0x2134 */ public bool AllSettlementsAreCompleted; @@ -417,49 +417,49 @@ public enum UseBanksEnum : uint { /* 0x2136 */ public bool AlwaysAllowFreighterInventoryAccess; [NMS(Index = 72)] /* 0x2137 */ public bool AlwaysAllowShipOperations; - [NMS(Index = 136)] + [NMS(Index = 137)] /* 0x2138 */ public bool AlwaysAllowSpookFiends; [NMS(Index = 73)] /* 0x2139 */ public bool AlwaysAllowVehicleOperations; [NMS(Index = 18)] /* 0x213A */ public bool AlwaysHaveFocus; - [NMS(Index = 274)] + [NMS(Index = 275)] /* 0x213B */ public bool AlwaysIncludeLocalPlayerInChatMessage; - [NMS(Index = 286)] + [NMS(Index = 287)] /* 0x213C */ public bool AlwaysSaveGameAsClient; - [NMS(Index = 219)] + [NMS(Index = 220)] /* 0x213D */ public bool AlwaysShowSaveIds; [NMS(Index = 67)] /* 0x213E */ public bool AlwaysShowURI; [NMS(Index = 36)] /* 0x213F */ public bool AlwaysSpaceBattle; - [NMS(Index = 440)] + [NMS(Index = 441)] /* 0x2140 */ public bool AssertIfDiploFound; - [NMS(Index = 292)] + [NMS(Index = 293)] /* 0x2141 */ public bool AutoJoinRandomGames; - [NMS(Index = 284)] + [NMS(Index = 285)] /* 0x2142 */ public bool AutoJoinUserEnabled; - [NMS(Index = 408)] + [NMS(Index = 409)] /* 0x2143 */ public bool AutomaticPartSpawnInactive; - [NMS(Index = 413)] + [NMS(Index = 414)] /* 0x2144 */ public bool BaseAdmin; [NMS(Index = 85)] /* 0x2145 */ public bool BlockCommunicatorSignals; - [NMS(Index = 421)] + [NMS(Index = 422)] /* 0x2146 */ public bool BlockSettlementsNetwork; [NMS(Index = 38)] /* 0x2147 */ public bool BlockSpaceBattle; - [NMS(Index = 325)] + [NMS(Index = 326)] /* 0x2148 */ public bool BodyTurning; [NMS(Index = 11)] /* 0x2149 */ public bool BootDirectlyIntoLastSave; - [NMS(Index = 179)] + [NMS(Index = 180)] /* 0x214A */ public bool BootMusic; [NMS(Index = 28)] /* 0x214B */ public bool CanLeaveDialogs; - [NMS(Index = 280)] + [NMS(Index = 281)] /* 0x214C */ public bool CertificateSecurityBypass; - [NMS(Index = 189)] + [NMS(Index = 190)] /* 0x214D */ public bool CheckForMissingLocStrings; [NMS(Index = 53)] /* 0x214E */ public bool ClothForceAsyncSimulationOff; @@ -477,145 +477,145 @@ public enum UseBanksEnum : uint { /* 0x2154 */ public bool ClothForcePositionExtrapolationSyncWithFpsLock; [NMS(Index = 50)] /* 0x2155 */ public bool ClothForcePositionExtrapolationUpdateOrderDependent; - [NMS(Index = 251)] + [NMS(Index = 252)] /* 0x2156 */ public bool CompressTextures; - [NMS(Index = 200)] + [NMS(Index = 201)] /* 0x2157 */ public bool CrashDumpFull; [NMS(Index = 91)] /* 0x2158 */ public bool CrashOnF10; - [NMS(Index = 247)] + [NMS(Index = 248)] /* 0x2159 */ public bool CreatureChatter; - [NMS(Index = 249)] + [NMS(Index = 250)] /* 0x215A */ public bool CreatureDrawVocals; - [NMS(Index = 248)] + [NMS(Index = 249)] /* 0x215B */ public bool CreatureErrors; - [NMS(Index = 416)] + [NMS(Index = 417)] /* 0x215C */ public bool CrossPlatformFeaturedBases; - [NMS(Index = 395)] + [NMS(Index = 396)] /* 0x215D */ public bool DChecksEnabled; - [NMS(Index = 397)] - /* 0x215E */ public bool DChecksOutputBinary; [NMS(Index = 398)] + /* 0x215E */ public bool DChecksOutputBinary; + [NMS(Index = 399)] /* 0x215F */ public bool DChecksOutputFileLine; - [NMS(Index = 396)] + [NMS(Index = 397)] /* 0x2160 */ public bool DChecksOutputJson; - [NMS(Index = 186)] + [NMS(Index = 187)] /* 0x2161 */ public bool DebugBuildingSpawns; - [NMS(Index = 256)] + [NMS(Index = 257)] /* 0x2162 */ public bool DebugDepthReprojection; - [NMS(Index = 155)] + [NMS(Index = 156)] /* 0x2163 */ public bool DebugDrawPlayerInteract; [NMS(Index = 20)] /* 0x2164 */ public bool DebugGalaxyMapInQuickMenu; - [NMS(Index = 252)] + [NMS(Index = 253)] /* 0x2165 */ public bool DebugIBL; - [NMS(Index = 190)] + [NMS(Index = 191)] /* 0x2166 */ public bool DebugNetworkLocks; - [NMS(Index = 167)] + [NMS(Index = 168)] /* 0x2167 */ public bool DebugPersistentInteractions; - [NMS(Index = 255)] + [NMS(Index = 256)] /* 0x2168 */ public bool DebugRenderSpaceOffset; - [NMS(Index = 253)] - /* 0x2169 */ public bool DebugSpotlights; [NMS(Index = 254)] + /* 0x2169 */ public bool DebugSpotlights; + [NMS(Index = 255)] /* 0x216A */ public bool DebugTerrainTextures; - [NMS(Index = 203)] + [NMS(Index = 204)] /* 0x216B */ public bool DebugThreatLevels; - [NMS(Index = 389)] + [NMS(Index = 390)] /* 0x216C */ public bool DeferRegionBodies; [NMS(Index = 2)] /* 0x216D */ public bool DisableAbandonedFreighterRoomsOptimisation; - [NMS(Index = 399)] - /* 0x216E */ public bool DisableBaseBuilding; [NMS(Index = 400)] + /* 0x216E */ public bool DisableBaseBuilding; + [NMS(Index = 401)] /* 0x216F */ public bool DisableBaseBuildingLimits; - [NMS(Index = 403)] + [NMS(Index = 404)] /* 0x2170 */ public bool DisableBasePowerRequirements; - [NMS(Index = 268)] + [NMS(Index = 269)] /* 0x2171 */ public bool DisableClouds; [NMS(Index = 42)] /* 0x2172 */ public bool DisableContinuousSaving; - [NMS(Index = 412)] + [NMS(Index = 413)] /* 0x2173 */ public bool DisableCorvetteSwapParts; [NMS(Index = 92)] /* 0x2174 */ public bool DisableCorvetteValidation; - [NMS(Index = 150)] + [NMS(Index = 151)] /* 0x2175 */ public bool DisableDebugControls; - [NMS(Index = 154)] + [NMS(Index = 155)] /* 0x2176 */ public bool DisableDiscoveryNaming; - [NMS(Index = 197)] + [NMS(Index = 198)] /* 0x2177 */ public bool DisableFileWatcher; [NMS(Index = 27)] /* 0x2178 */ public bool DisableHazards; - [NMS(Index = 329)] + [NMS(Index = 330)] /* 0x2179 */ public bool DisableHeadConstraints; [NMS(Index = 43)] /* 0x217A */ public bool DisableInvalidSaveVersion; - [NMS(Index = 328)] + [NMS(Index = 329)] /* 0x217B */ public bool DisableLeftHand; - [NMS(Index = 383)] + [NMS(Index = 384)] /* 0x217C */ public bool DisableLimits; - [NMS(Index = 441)] + [NMS(Index = 442)] /* 0x217D */ public bool DisableMissionShop; - [NMS(Index = 287)] + [NMS(Index = 288)] /* 0x217E */ public bool DisableMonumentDownloads; [NMS(Index = 63, MxmlName = "DisableNPCHiddenUntilScanned ")] /* 0x217F */ public bool DisableNPCHiddenUntilScanned; [NMS(Index = 62)] /* 0x2180 */ public bool DisableNPCs; - [NMS(Index = 423)] + [NMS(Index = 424)] /* 0x2181 */ public bool DisablePartialStories; - [NMS(Index = 196)] + [NMS(Index = 197)] /* 0x2182 */ public bool DisableProfanityFilter; [NMS(Index = 40)] /* 0x2183 */ public bool DisableSaveSlotSorting; - [NMS(Index = 302)] + [NMS(Index = 303)] /* 0x2184 */ public bool DisableSaveUploadRateLimits; [NMS(Index = 41)] /* 0x2185 */ public bool DisableSaving; [NMS(Index = 82)] /* 0x2186 */ public bool DisableSettlements; - [NMS(Index = 257)] + [NMS(Index = 258)] /* 0x2187 */ public bool DisableShadowSwitching; - [NMS(Index = 174)] + [NMS(Index = 175)] /* 0x2188 */ public bool DisableShipSaveDataRecovery; - [NMS(Index = 283)] + [NMS(Index = 284)] /* 0x2189 */ public bool DisableSpaceStationSpawnOnJoin; [NMS(Index = 44)] /* 0x218A */ public bool DisableStorms; [NMS(Index = 19)] /* 0x218B */ public bool DisableVibration; - [NMS(Index = 164)] + [NMS(Index = 165)] /* 0x218C */ public bool DoAlienLanguage; - [NMS(Index = 250)] + [NMS(Index = 251)] /* 0x218D */ public bool DrawCreaturesInRoutines; - [NMS(Index = 204)] + [NMS(Index = 205)] /* 0x218E */ public bool DumpManifestContents; - [NMS(Index = 422)] + [NMS(Index = 423)] /* 0x218F */ public bool EnableAccessibleUI; - [NMS(Index = 149)] + [NMS(Index = 150)] /* 0x2190 */ public bool EnableBaseBuildingExpandables; - [NMS(Index = 404)] + [NMS(Index = 405)] /* 0x2191 */ public bool EnableBaseMovingOption; - [NMS(Index = 126)] + [NMS(Index = 127)] /* 0x2192 */ public bool EnableCloudAnimation; - [NMS(Index = 264)] + [NMS(Index = 265)] /* 0x2193 */ public bool EnableComputePost; - [NMS(Index = 135)] + [NMS(Index = 136)] /* 0x2194 */ public bool EnableDayNightCycle; [NMS(Index = 105)] /* 0x2195 */ public bool EnableDebugSceneAutoSave; [NMS(Index = 118)] /* 0x2196 */ public bool EnableFrontendPreload; - [NMS(Index = 147)] + [NMS(Index = 148)] /* 0x2197 */ public bool EnableGalaxyRecolouring; - [NMS(Index = 262)] + [NMS(Index = 263)] /* 0x2198 */ public bool EnableGgx; [NMS(Index = 84)] /* 0x2199 */ public bool EnableMemoryPoolAllocPrint; - [NMS(Index = 330)] + [NMS(Index = 331)] /* 0x219A */ public bool EnablePhotomodeVR; - [NMS(Index = 303)] + [NMS(Index = 304)] /* 0x219B */ public bool EnableSynergy; [NMS(Index = 87)] /* 0x219C */ public bool EnableTouchScreenDebugging; @@ -627,33 +627,33 @@ public enum UseBanksEnum : uint { /* 0x219F */ public bool EverythingIsKnown; [NMS(Index = 25)] /* 0x21A0 */ public bool EverythingIsStar; - [NMS(Index = 295)] + [NMS(Index = 296)] /* 0x21A1 */ public bool FakeHandsInMultiplayer; [NMS(Index = 39)] /* 0x21A2 */ public bool FastAndFrequentFleetInterventions; [NMS(Index = 9)] /* 0x21A3 */ public bool FastLoad; - [NMS(Index = 151)] + [NMS(Index = 152)] /* 0x21A4 */ public bool FixedFramerate; - [NMS(Index = 182)] + [NMS(Index = 183)] /* 0x21A5 */ public bool FleetDirectorAutoMode; - [NMS(Index = 438)] + [NMS(Index = 439)] /* 0x21A6 */ public bool ForceAllExhibitsToBeEditable; - [NMS(Index = 177)] + [NMS(Index = 178)] /* 0x21A7 */ public bool ForceBasicLoadScreen; - [NMS(Index = 362)] + [NMS(Index = 363)] /* 0x21A8 */ public bool ForceBinaryStar; - [NMS(Index = 339)] + [NMS(Index = 340)] /* 0x21A9 */ public bool ForceBiome; [NMS(Index = 65)] /* 0x21AA */ public bool ForceBuildersAlwaysKnown; - [NMS(Index = 344)] + [NMS(Index = 345)] /* 0x21AB */ public bool ForceBuildingRace; - [NMS(Index = 335)] + [NMS(Index = 336)] /* 0x21AC */ public bool ForceCorruptSentinels; - [NMS(Index = 348)] - /* 0x21AD */ public bool ForceCreatureLifeLevel; [NMS(Index = 349)] + /* 0x21AD */ public bool ForceCreatureLifeLevel; + [NMS(Index = 350)] /* 0x21AE */ public bool ForceDefaultCreatureFile; [NMS(Index = 46)] /* 0x21AF */ public bool ForceDisableClothComponent; @@ -673,125 +673,125 @@ public enum UseBanksEnum : uint { /* 0x21B6 */ public bool ForceEnableRagdollComponent; [NMS(Index = 55)] /* 0x21B7 */ public bool ForceEnableSpringComponent; - [NMS(Index = 334)] + [NMS(Index = 335)] /* 0x21B8 */ public bool ForceExtremeSentinels; - [NMS(Index = 333)] + [NMS(Index = 334)] /* 0x21B9 */ public bool ForceExtremeWeather; [NMS(Index = 90)] /* 0x21BA */ public bool ForceFullFeatureMode; - [NMS(Index = 360)] + [NMS(Index = 361)] /* 0x21BB */ public bool ForceGasGiantSystem; - [NMS(Index = 359)] + [NMS(Index = 360)] /* 0x21BC */ public bool ForceGiantSystem; [NMS(Index = 97)] /* 0x21BD */ public bool ForceInitialShip; [NMS(Index = 98)] /* 0x21BE */ public bool ForceInitialWeapon; - [NMS(Index = 156)] + [NMS(Index = 157)] /* 0x21BF */ public bool ForceInteractionToSettings; - [NMS(Index = 346)] + [NMS(Index = 347)] /* 0x21C0 */ public bool ForceLifeLevel; - [NMS(Index = 337)] + [NMS(Index = 338)] /* 0x21C1 */ public bool ForceLoadAllWeather; - [NMS(Index = 145)] + [NMS(Index = 146)] /* 0x21C2 */ public bool ForceNexusInQuickMenu; - [NMS(Index = 358)] + [NMS(Index = 359)] /* 0x21C3 */ public bool ForcePirateSystem; - [NMS(Index = 378)] - /* 0x21C4 */ public bool ForcePlanetsToHaveNoCaves; [NMS(Index = 379)] - /* 0x21C5 */ public bool ForcePlanetsToHaveNoNoiseLayers; + /* 0x21C4 */ public bool ForcePlanetsToHaveNoCaves; [NMS(Index = 380)] + /* 0x21C5 */ public bool ForcePlanetsToHaveNoNoiseLayers; + [NMS(Index = 381)] /* 0x21C6 */ public bool ForcePlanetsToHaveNoTerrainFeatures; - [NMS(Index = 377)] + [NMS(Index = 378)] /* 0x21C7 */ public bool ForcePlanetsToHaveNoWater; - [NMS(Index = 365)] + [NMS(Index = 366)] /* 0x21C8 */ public bool ForcePlanetsToHaveWater; - [NMS(Index = 361)] + [NMS(Index = 362)] /* 0x21C9 */ public bool ForcePrimeTerrain; - [NMS(Index = 176)] + [NMS(Index = 177)] /* 0x21CA */ public bool ForcePurpleSystemsToAlwaysBirth; - [NMS(Index = 175)] + [NMS(Index = 176)] /* 0x21CB */ public bool ForcePurpleSystemsVisibleOnLoad; - [NMS(Index = 381)] + [NMS(Index = 382)] /* 0x21CC */ public bool ForceRareAsteroidSystem; - [NMS(Index = 443)] - /* 0x21CD */ public bool ForceScanEventsToGoPrime; [NMS(Index = 444)] + /* 0x21CD */ public bool ForceScanEventsToGoPrime; + [NMS(Index = 445)] /* 0x21CE */ public bool ForceScanEventsToSpecificGrassColour; - [NMS(Index = 332)] + [NMS(Index = 333)] /* 0x21CF */ public bool ForceScrapWorlds; - [NMS(Index = 342)] + [NMS(Index = 343)] /* 0x21D0 */ public bool ForceScreenFilter; - [NMS(Index = 296)] + [NMS(Index = 297)] /* 0x21D1 */ public bool ForceSmallLobby; - [NMS(Index = 372)] + [NMS(Index = 373)] /* 0x21D2 */ public bool ForceSpaceSkyColourRare; - [NMS(Index = 336)] + [NMS(Index = 337)] /* 0x21D3 */ public bool ForceStarType; [NMS(Index = 115)] /* 0x21D4 */ public bool ForceSunDirectionFromPhotoMode; - [NMS(Index = 363)] + [NMS(Index = 364)] /* 0x21D5 */ public bool ForceTernaryStar; - [NMS(Index = 356)] + [NMS(Index = 357)] /* 0x21D6 */ public bool ForceTerrainType; [NMS(Index = 89)] /* 0x21D7 */ public bool ForceTgaDlc; - [NMS(Index = 297)] + [NMS(Index = 298)] /* 0x21D8 */ public bool ForceTinyLobby; [NMS(Index = 33)] /* 0x21D9 */ public bool ForceTranslateAllAlienText; - [NMS(Index = 368)] + [NMS(Index = 369)] /* 0x21DA */ public bool ForceWaterCondition; - [NMS(Index = 173)] + [NMS(Index = 174)] /* 0x21DB */ public bool FormatDownloadStorageAreaOnBoot; [NMS(Index = 15)] /* 0x21DC */ public bool GodMode; - [NMS(Index = 222)] + [NMS(Index = 223)] /* 0x21DD */ public bool GraphCommandBuffer; - [NMS(Index = 224)] + [NMS(Index = 225)] /* 0x21DE */ public bool GraphFPS; - [NMS(Index = 223)] + [NMS(Index = 224)] /* 0x21DF */ public bool GraphGeneration; - [NMS(Index = 225)] + [NMS(Index = 226)] /* 0x21E0 */ public bool GraphTexStreaming; - [NMS(Index = 193)] + [NMS(Index = 194)] /* 0x21E1 */ public bool HangOnCrash; - [NMS(Index = 323)] - /* 0x21E2 */ public bool HmdFrameShiftEnabled; [NMS(Index = 324)] + /* 0x21E2 */ public bool HmdFrameShiftEnabled; + [NMS(Index = 325)] /* 0x21E3 */ public bool HmdUseSolidGuiPointer; - [NMS(Index = 194)] + [NMS(Index = 195)] /* 0x21E4 */ public bool HotReloadModGlobals; [NMS(Index = 34)] /* 0x21E5 */ public bool IgnoreFreighterSpawnWarpRequirement; - [NMS(Index = 445)] + [NMS(Index = 446)] /* 0x21E6 */ public bool IgnoreMissionRank; - [NMS(Index = 148)] + [NMS(Index = 149)] /* 0x21E7 */ public bool IgnoreSteamDev; - [NMS(Index = 291)] + [NMS(Index = 292)] /* 0x21E8 */ public bool IgnoreTransactionTimeouts; - [NMS(Index = 160)] + [NMS(Index = 161)] /* 0x21E9 */ public bool InfiniteInteractions; [NMS(Index = 26)] /* 0x21EA */ public bool InfiniteStamina; - [NMS(Index = 142)] + [NMS(Index = 143)] /* 0x21EB */ public bool InstanceCollision; - [NMS(Index = 159)] + [NMS(Index = 160)] /* 0x21EC */ public bool InteractionsAllwaysGivesTech; - [NMS(Index = 387)] + [NMS(Index = 388)] /* 0x21ED */ public bool LimitGlobalBodies; - [NMS(Index = 386)] + [NMS(Index = 387)] /* 0x21EE */ public bool LimitGlobalInstances; - [NMS(Index = 385)] + [NMS(Index = 386)] /* 0x21EF */ public bool LimitPerRegionBodies; - [NMS(Index = 384)] + [NMS(Index = 385)] /* 0x21F0 */ public bool LimitPerRegionInstances; - [NMS(Index = 267)] + [NMS(Index = 268)] /* 0x21F1 */ public bool LoadShaderSourceIfRenderdocEnabled; [NMS(Index = 71)] /* 0x21F2 */ public bool LockAllTitles; - [NMS(Index = 181)] + [NMS(Index = 182)] /* 0x21F3 */ public bool LogMissingLocalisedText; [NMS(Index = 22)] /* 0x21F4 */ public bool MapWarpCheckIgnoreDrive; @@ -801,39 +801,39 @@ public enum UseBanksEnum : uint { /* 0x21F6 */ public bool MaximumFreighterSpawns; [NMS(Index = 112)] /* 0x21F7 */ public bool MemCsv; - [NMS(Index = 446)] - /* 0x21F8 */ public bool MissionMessageLoggingEnabled; [NMS(Index = 447)] - /* 0x21F9 */ public bool MissionNGUIShowsConditionResults; + /* 0x21F8 */ public bool MissionMessageLoggingEnabled; [NMS(Index = 448)] - /* 0x21FA */ public bool MissionNGUIShowsTableNames; + /* 0x21F9 */ public bool MissionNGUIShowsConditionResults; [NMS(Index = 449)] + /* 0x21FA */ public bool MissionNGUIShowsTableNames; + [NMS(Index = 450)] /* 0x21FB */ public bool MissionSurveyEnabled; - [NMS(Index = 376)] + [NMS(Index = 377)] /* 0x21FC */ public bool ModifyPlanetsInInitialSystems; - [NMS(Index = 450)] - /* 0x21FD */ public bool MPMissions; [NMS(Index = 451)] + /* 0x21FD */ public bool MPMissions; + [NMS(Index = 452)] /* 0x21FE */ public bool MPMissionsAlwaysEPIC; - [NMS(Index = 144)] + [NMS(Index = 145)] /* 0x21FF */ public bool MultiplePlayerFreightersInASystem; [NMS(Index = 83)] /* 0x2200 */ public bool PlaceOnGroundWhenLeavingDebugCamera; - [NMS(Index = 308)] + [NMS(Index = 309)] /* 0x2201 */ public bool PreloadToolbox; - [NMS(Index = 212)] + [NMS(Index = 213)] /* 0x2202 */ public bool PrintAvgFrameTimes; - [NMS(Index = 314)] + [NMS(Index = 315)] /* 0x2203 */ public bool ProceduralModelsDeterministicSequence; - [NMS(Index = 265)] + [NMS(Index = 266)] /* 0x2204 */ public bool Proto2DevKit; - [NMS(Index = 294)] + [NMS(Index = 295)] /* 0x2205 */ public bool RecordNetworkStatsOnBoot; [NMS(Index = 31)] /* 0x2206 */ public bool RenderCreatureDetails; - [NMS(Index = 153)] + [NMS(Index = 154)] /* 0x2207 */ public bool RenderHud; - [NMS(Index = 261)] + [NMS(Index = 262)] /* 0x2208 */ public bool RenderLowFramerate; [NMS(Index = 117)] /* 0x2209 */ public bool ResetForcedSaveSlotOnLoad; @@ -841,11 +841,11 @@ public enum UseBanksEnum : uint { /* 0x220A */ public bool ResetToSupportedResolution; [NMS(Index = 69)] /* 0x220B */ public bool RevealAllTitles; - [NMS(Index = 195)] + [NMS(Index = 196)] /* 0x220C */ public bool SaveOutModdedMetadata; - [NMS(Index = 437)] + [NMS(Index = 438)] /* 0x220D */ public bool ScratchpadPlanetEnvironment; - [NMS(Index = 152)] + [NMS(Index = 153)] /* 0x220E */ public bool ScreenshotMode; [NMS(Index = 110)] /* 0x220F */ public bool ShaderCaching; @@ -855,41 +855,41 @@ public enum UseBanksEnum : uint { /* 0x2211 */ public bool ShaderPreloadListImport; [NMS(Index = 64)] /* 0x2212 */ public bool ShipSalvageGivesAllParts; - [NMS(Index = 205)] + [NMS(Index = 206)] /* 0x2213 */ public bool ShowDebugMessages; - [NMS(Index = 208)] + [NMS(Index = 209)] /* 0x2214 */ public bool ShowDynamicResScale; - [NMS(Index = 306)] + [NMS(Index = 307)] /* 0x2215 */ public bool ShowEditorPlacementPreview; [NMS(Index = 68)] /* 0x2216 */ public bool ShowFireteamMembersUA; - [NMS(Index = 206)] + [NMS(Index = 207)] /* 0x2217 */ public bool ShowFramerate; - [NMS(Index = 214)] + [NMS(Index = 215)] /* 0x2218 */ public bool ShowGPUMemory; - [NMS(Index = 207)] + [NMS(Index = 208)] /* 0x2219 */ public bool ShowGPURenderTime; - [NMS(Index = 220)] + [NMS(Index = 221)] /* 0x221A */ public bool ShowGraphs; - [NMS(Index = 326)] + [NMS(Index = 327)] /* 0x221B */ public bool ShowHmdHandControllers; - [NMS(Index = 188)] + [NMS(Index = 189)] /* 0x221C */ public bool ShowLongestStrings; - [NMS(Index = 215)] + [NMS(Index = 216)] /* 0x221D */ public bool ShowMempoolOverlay; - [NMS(Index = 452)] + [NMS(Index = 453)] /* 0x221E */ public bool ShowMissionIdInTitle; - [NMS(Index = 216)] + [NMS(Index = 217)] /* 0x221F */ public bool ShowMouseSmoothing; - [NMS(Index = 213)] + [NMS(Index = 214)] /* 0x2220 */ public bool ShowPositionDebug; - [NMS(Index = 218)] + [NMS(Index = 219)] /* 0x2221 */ public bool ShowRenderStatsDisplay; - [NMS(Index = 327)] + [NMS(Index = 328)] /* 0x2222 */ public bool ShowTeleportEffectLocally; - [NMS(Index = 266)] + [NMS(Index = 267)] /* 0x2223 */ public bool SimulateDisabledParticleRefractions; - [NMS(Index = 275)] + [NMS(Index = 276)] /* 0x2224 */ public bool SimulateNoNetworkConnection; [NMS(Index = 0)] /* 0x2225 */ public bool SkipAbandonedFreighterUnlocking; @@ -903,47 +903,47 @@ public enum UseBanksEnum : uint { /* 0x2229 */ public bool SkipTutorial; [NMS(Index = 8)] /* 0x222A */ public bool SkipUITimers; - [NMS(Index = 234)] + [NMS(Index = 235)] /* 0x222B */ public bool SmokeTestCameraFly; - [NMS(Index = 240)] + [NMS(Index = 241)] /* 0x222C */ public bool SmokeTestConfigRandomizePlanetSeed; - [NMS(Index = 226)] + [NMS(Index = 227)] /* 0x222D */ public bool SmokeTestDumpStatsMode; - [NMS(Index = 233)] + [NMS(Index = 234)] /* 0x222E */ public bool SmokeTestFastExit; - [NMS(Index = 229)] + [NMS(Index = 230)] /* 0x222F */ public bool SmokeTestLegacyOutput; - [NMS(Index = 235)] + [NMS(Index = 236)] /* 0x2230 */ public bool SmokeTestOutputOnly; - [NMS(Index = 244)] + [NMS(Index = 245)] /* 0x2231 */ public bool SmokeTestPostBandwidthStats; - [NMS(Index = 236)] + [NMS(Index = 237)] /* 0x2232 */ public bool SmokeTestPureFlight; - [NMS(Index = 242)] + [NMS(Index = 243)] /* 0x2233 */ public bool SmokeTestSmokeBotAutoStart; - [NMS(Index = 241)] + [NMS(Index = 242)] /* 0x2234 */ public bool SmokeTestSmokeBotEnabled; - [NMS(Index = 137)] + [NMS(Index = 138)] /* 0x2235 */ public bool SpawnPirates; - [NMS(Index = 141)] + [NMS(Index = 142)] /* 0x2236 */ public bool SpawnPulseEncounters; - [NMS(Index = 138)] + [NMS(Index = 139)] /* 0x2237 */ public bool SpawnRobots; - [NMS(Index = 140)] + [NMS(Index = 141)] /* 0x2238 */ public bool SpawnShips; - [NMS(Index = 143)] + [NMS(Index = 144)] /* 0x2239 */ public bool SpecialsShop; - [NMS(Index = 272)] + [NMS(Index = 273)] /* 0x223A */ public bool SpotlightsTiledBins; - [NMS(Index = 271)] + [NMS(Index = 272)] /* 0x223B */ public bool SpotlightsTiledOn; - [NMS(Index = 270)] + [NMS(Index = 271)] /* 0x223C */ public bool SpotlightsTiledSettings; - [NMS(Index = 273)] + [NMS(Index = 274)] /* 0x223D */ public bool SpotlightsTiledVisualise; - [NMS(Index = 161)] + [NMS(Index = 162)] /* 0x223E */ public bool StopSwitchingToSecondaryInteractions; - [NMS(Index = 187)] + [NMS(Index = 188)] /* 0x223F */ public bool StressTestLongNameDisplay; [NMS(Index = 17)] /* 0x2240 */ public bool SuperKillGuns; @@ -959,59 +959,61 @@ public enum UseBanksEnum : uint { /* 0x2245 */ public bool UnlockAllPlatformRewards; [NMS(Index = 76)] /* 0x2246 */ public bool UnlockAllSeasonRewards; - [NMS(Index = 424)] + [NMS(Index = 425)] /* 0x2247 */ public bool UnlockAllStories; [NMS(Index = 70)] /* 0x2248 */ public bool UnlockAllTitles; [NMS(Index = 77)] /* 0x2249 */ public bool UnlockAllTwitchRewards; - [NMS(Index = 425)] + [NMS(Index = 426)] /* 0x224A */ public bool UnlockAllWords; [NMS(Index = 124)] /* 0x224B */ public bool UseBloom; - [NMS(Index = 130)] + [NMS(Index = 131)] /* 0x224C */ public bool UseBuildings; [NMS(Index = 125)] /* 0x224D */ public bool UseClouds; - [NMS(Index = 131)] - /* 0x224E */ public bool UseCreatures; [NMS(Index = 132)] + /* 0x224E */ public bool UseCreatures; + [NMS(Index = 133)] /* 0x224F */ public bool UseElevation; + [NMS(Index = 126)] + /* 0x2250 */ public bool UseGTAO; [NMS(Index = 30)] - /* 0x2250 */ public bool UseGunImpactEffect; - [NMS(Index = 168)] - /* 0x2251 */ public bool UseHighlightedOptionStyle; + /* 0x2251 */ public bool UseGunImpactEffect; + [NMS(Index = 169)] + /* 0x2252 */ public bool UseHighlightedOptionStyle; [NMS(Index = 88)] - /* 0x2252 */ public bool UseImmediateModeFrontend; - [NMS(Index = 128)] - /* 0x2253 */ public bool UseInstances; + /* 0x2253 */ public bool UseImmediateModeFrontend; + [NMS(Index = 129)] + /* 0x2254 */ public bool UseInstances; + [NMS(Index = 135)] + /* 0x2255 */ public bool UseLegacyBuildingTable; [NMS(Index = 134)] - /* 0x2254 */ public bool UseLegacyBuildingTable; - [NMS(Index = 133)] - /* 0x2255 */ public bool UseLegacyFreighters; + /* 0x2256 */ public bool UseLegacyFreighters; [NMS(Index = 86)] - /* 0x2256 */ public bool UseMovementStickForRun; - [NMS(Index = 129)] - /* 0x2257 */ public bool UseObjects; - [NMS(Index = 394)] - /* 0x2258 */ public bool UseOldTerrainMeshing; - [NMS(Index = 288)] - /* 0x2259 */ public bool UsePadOnUnfocusedWindow; + /* 0x2257 */ public bool UseMovementStickForRun; + [NMS(Index = 130)] + /* 0x2258 */ public bool UseObjects; + [NMS(Index = 395)] + /* 0x2259 */ public bool UseOldTerrainMeshing; + [NMS(Index = 289)] + /* 0x225A */ public bool UsePadOnUnfocusedWindow; [NMS(Index = 122)] - /* 0x225A */ public bool UseParticles; - [NMS(Index = 310)] - /* 0x225B */ public bool UseProcTextureDebugger; + /* 0x225B */ public bool UseParticles; + [NMS(Index = 311)] + /* 0x225C */ public bool UseProcTextureDebugger; [NMS(Index = 119)] - /* 0x225C */ public bool UseSceneInfoWindow; + /* 0x225D */ public bool UseSceneInfoWindow; [NMS(Index = 29)] - /* 0x225D */ public bool UseScreenEffects; - [NMS(Index = 435)] - /* 0x225E */ public bool UseSeasonTransferInventoryConfigOverride; - [NMS(Index = 127)] - /* 0x225F */ public bool UseTerrain; + /* 0x225E */ public bool UseScreenEffects; + [NMS(Index = 436)] + /* 0x225F */ public bool UseSeasonTransferInventoryConfigOverride; + [NMS(Index = 128)] + /* 0x2260 */ public bool UseTerrain; [NMS(Index = 123)] - /* 0x2260 */ public bool UseVolumetrics; + /* 0x2261 */ public bool UseVolumetrics; [NMS(Index = 14)] - /* 0x2261 */ public bool VideoCaptureMode; + /* 0x2262 */ public bool VideoCaptureMode; } } diff --git a/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs b/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs index f7f1b6fc8..4bbfc1292 100644 --- a/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcGalaxyGlobals.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x3474CA35564786C4, NameHash = 0xA10A7EF5)] + [NMS(GUID = 0x9BA4727A6C067A5E, NameHash = 0xA10A7EF5)] public class GcGalaxyGlobals : NMSTemplate { [NMS(Index = 124, Size = 0x10, EnumType = typeof(GcGalaxyMarkerTypes.GalaxyMarkerTypeEnum))] diff --git a/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs b/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs index ebac4b5f2..fef1e0e27 100644 --- a/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcPlayerGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xC9B15CE6DEAD1211, NameHash = 0xFC6CA276)] + [NMS(GUID = 0x89D12E1AD28101DA, NameHash = 0xFC6CA276)] public class GcPlayerGlobals : NMSTemplate { [NMS(Index = 30)] diff --git a/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs b/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs index 39da06a94..6fbae0a5f 100644 --- a/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcRobotGlobals.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x2164FDC513B2C3CC, NameHash = 0x29022DE4)] + [NMS(GUID = 0xF6D75ABA7B82C788, NameHash = 0x29022DE4)] public class GcRobotGlobals : NMSTemplate { [NMS(Index = 109)] diff --git a/libMBIN/Source/NMS/Globals/GcUIGlobals.cs b/libMBIN/Source/NMS/Globals/GcUIGlobals.cs index 3fab71acf..7a2247947 100644 --- a/libMBIN/Source/NMS/Globals/GcUIGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcUIGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xD650796D49F143E, NameHash = 0xD1FA1B1C)] + [NMS(GUID = 0x44F9AE10596A7CA8, NameHash = 0xD1FA1B1C)] public class GcUIGlobals : NMSTemplate { [NMS(Index = 1095)] diff --git a/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs b/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs index e733f5d1c..d03091f4c 100644 --- a/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcVehicleGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xD75B59136242E175, NameHash = 0x6C7923EF)] + [NMS(GUID = 0x3BB87C3F17B657CC, NameHash = 0x6C7923EF)] public class GcVehicleGlobals : NMSTemplate { [NMS(Index = 198)] diff --git a/libMBIN/Source/NMS/Toolkit/TkNavMeshBuildParams.cs b/libMBIN/Source/NMS/Toolkit/TkNavMeshBuildParams.cs deleted file mode 100644 index 7b793995a..000000000 --- a/libMBIN/Source/NMS/Toolkit/TkNavMeshBuildParams.cs +++ /dev/null @@ -1,45 +0,0 @@ -namespace libMBIN.NMS.Toolkit -{ - [NMS(GUID = 0xB882BBF96EE890AB, NameHash = 0x3CABC6EE)] - public class TkNavMeshBuildParams : NMSTemplate - { - [NMS(Index = 2)] - /* 0x00 */ public float AgentHeight; - [NMS(Index = 5)] - /* 0x04 */ public float AgentMaxSlopeDegrees; - [NMS(Index = 6)] - /* 0x08 */ public float AgentMaxStepHeight; - [NMS(Index = 3)] - /* 0x0C */ public float AgentRadius; - [NMS(Index = 4)] - /* 0x10 */ public float AgentSteepSlopeDegrees; - [NMS(Index = 14)] - /* 0x14 */ public float ContourMaxError; - [NMS(Index = 13)] - /* 0x18 */ public float ContourMaxLength; - [NMS(Index = 17)] - /* 0x1C */ public float DetailMeshMaxError; - [NMS(Index = 16)] - /* 0x20 */ public float DetailMeshSampleDistance; - [NMS(Index = 12)] - /* 0x24 */ public int RegionMinCellCount; - [NMS(Index = 0)] - /* 0x28 */ public bool BuildAsync; - [NMS(Index = 15)] - /* 0x29 */ public bool BuildDetailMesh; - [NMS(Index = 18)] - /* 0x2A */ public bool BuildPolyBVH; - [NMS(Index = 10)] - /* 0x2B */ public bool ErodeWalkableAreas; - [NMS(Index = 8)] - /* 0x2C */ public bool FilterLedgeSpans; - [NMS(Index = 7)] - /* 0x2D */ public bool FilterLowHangingObstacles; - [NMS(Index = 9)] - /* 0x2E */ public bool FilterWalkableLowHeightSpans; - [NMS(Index = 1)] - /* 0x2F */ public bool KeepIntermediateRecastData; - [NMS(Index = 11)] - /* 0x30 */ public bool MedianFilterWalkableAreas; - } -} diff --git a/libMBIN/Source/NMS/Toolkit/TkNavMeshMovementDebugVisOptions.cs b/libMBIN/Source/NMS/Toolkit/TkNavMeshMovementDebugVisOptions.cs deleted file mode 100644 index 01cf633e9..000000000 --- a/libMBIN/Source/NMS/Toolkit/TkNavMeshMovementDebugVisOptions.cs +++ /dev/null @@ -1,27 +0,0 @@ -namespace libMBIN.NMS.Toolkit -{ - [NMS(GUID = 0x1C5A7EAA075F31E8, NameHash = 0x4BCE318F)] - public class TkNavMeshMovementDebugVisOptions : NMSTemplate - { - [NMS(Index = 1)] - /* 0x0 */ public float VelocityArrowLookAheadTime; - // size: 0xD - public enum NavMeshMovementDebugVisFlagsEnum : ushort { - None = 0x0, - Corridor = 0x1, - PointPath = 0x2, - LocalBoundary = 0x4, - CurrentPos = 0x8, - Target = 0x10, - CurrentVel = 0x20, - DesiredVelNoRepel = 0x40, - DesiredVel = 0x80, - ResultVel = 0x100, - Flocking = 0x200, - VelocitySampling = 0x400, - ObstacleAvoidance = 0x800, - } - [NMS(Index = 0)] - /* 0x4 */ public NavMeshMovementDebugVisFlagsEnum NavMeshMovementDebugVisFlags; - } -} diff --git a/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs b/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs index 4e0a0f3c5..386b6353d 100644 --- a/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs +++ b/libMBIN/Source/NMS/Toolkit/TkTestMetadata.cs @@ -5,7 +5,7 @@ namespace libMBIN.NMS.Toolkit { - [NMS(GUID = 0x93455BB1FFF5992B, NameHash = 0x69A0FDE1)] + [NMS(GUID = 0xF4366F01A230B2FE, NameHash = 0x69A0FDE1)] public class TkTestMetadata : NMSTemplate { [NMS(Index = 47)] diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 5f03375a1..acaa69b82 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "6.22.0.1"; + internal const string VERSION_STRING = "6.24.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;