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main.lua
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212 lines (170 loc) · 10.2 KB
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-- main.lua
-- implements the main plugin entrypoint
-- Configuration
-- Use prefixes or not.
-- If set to true, messages are prefixed, e. g. "[FATAL]". If false, messages are colored.
g_UsePrefixes = true
-- Global variables
BannedPlayersIni = {}
WhiteListIni = {}
BackCoords = {}
Messages = {}
Destination = {}
WorldsSpawnProtect = {}
WorldsWorldLimit = {}
WorldsWorldDifficulty = {}
IniFileExists = true
-- Called by MCServer on plugin start to initialize the plugin
function Initialize(Plugin)
Plugin:SetName( "Core" )
Plugin:SetVersion( 14 )
-- Register for all hooks needed
cPluginManager.AddHook( cPluginManager.HOOK_CHAT, OnChat )
cPluginManager.AddHook( cPluginManager.HOOK_CRAFTING_NO_RECIPE, OnCraftingNoRecipe )
cPluginManager.AddHook( cPluginManager.HOOK_DISCONNECT, OnDisconnect )
cPluginManager.AddHook( cPluginManager.HOOK_KILLING, OnKilling )
cPluginManager.AddHook( cPluginManager.HOOK_LOGIN, OnLogin )
cPluginManager.AddHook( cPluginManager.HOOK_PLAYER_BREAKING_BLOCK, OnPlayerBreakingBlock )
cPluginManager.AddHook( cPluginManager.HOOK_PLAYER_JOINED, OnPlayerJoined )
cPluginManager.AddHook( cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving )
cPluginManager.AddHook( cPluginManager.HOOK_PLAYER_PLACING_BLOCK, OnPlayerPlacingBlock )
cPluginManager.AddHook( cPluginManager.HOOK_SPAWNING_ENTITY, OnSpawningEntity)
cPluginManager.AddHook( cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage)
-- Bind ingame commands:
-- Please keep this list alpha-sorted.
local PluginManager = cPluginManager:Get()
PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position")
PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player")
PluginManager:BindCommand("/clear", "core.clear", HandleClearCommand, " - Clear the inventory of some player")
PluginManager:BindCommand("/do", "core.do", HandleDoCommand, " - Runs a command as a player.")
PluginManager:BindCommand("/difficulty", "core.difficulty", HandleDifficultyCommand, " - Change world's difficulty.")
PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give someone an item")
PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode")
PluginManager:BindCommand("/groups", "core.groups", HandleGroupsCommand, " - Shows a list of all the groups")
PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands")
PluginManager:BindCommand("/i", "core.give", HandleItemCommand, "")
PluginManager:BindCommand("/item", "core.give", HandleItemCommand, " - Give yourself an item.")
PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player")
PluginManager:BindCommand("/kill", "core.kill", HandleKillCommand, " - Kill some player")
PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates")
PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing")
PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day")
PluginManager:BindCommand("/msg", "core.tell", HandleTellCommand, "")
PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins")
PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world")
PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group")
PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified")
PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins")
PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds")
PluginManager:BindCommand("/setspawn", "core.setspawn", HandleSetSpawnCommand, " - Change world spawn")
PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn")
PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server")
PluginManager:BindCommand("/sudo", "core.sudo", HandleSudoCommand, " - Runs a command as a player, ignoring permissions")
PluginManager:BindCommand("/tell", "core.tell", HandleTellCommand, " ~ Send a private message")
PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day")
PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleDownfallCommand, " - Toggles the weather")
PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block")
PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player")
PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player")
PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request")
PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player")
PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
PluginManager:BindCommand("/weather", "core.weather", HandleWeatherCommand, " ~ Change world weather")
PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds")
InitConsoleCommands()
-- Load settings:
IniFile = cIniFile( "settings.ini" )
if IniFile:ReadFile() then
HardCore = IniFile:GetValueSet( "GameMode", "Hardcore", "false" )
IniFile:WriteFile()
else
IniFileExists = false
LOGWARNING("No settings file was found, the Core plugin WILL NOT function correctly!")
end
-- Load SpawnProtection and WorldLimit settings for individual worlds:
cRoot:Get():ForEachWorld(
function (a_World)
WorldIni = cIniFile(a_World:GetIniFileName())
if WorldIni:ReadFile() then
WorldsSpawnProtect[a_World:GetName()] = WorldIni:GetValueSetI("SpawnProtect", "ProtectRadius", 10)
WorldsWorldLimit[a_World:GetName()] = WorldIni:GetValueSetI("WorldLimit", "LimitRadius", 0)
WorldsWorldDifficulty[a_World:GetName()]= WorldIni:GetValueSetI("Difficulty", "WorldDifficulty", 2)
WorldIni:WriteFile()
end
end
)
-- Load whitelist:
WhiteListIni = cIniFile(Plugin:GetLocalDirectory() .. "/whitelist.ini")
if WhiteListIni:ReadFile() then
if WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) then
if (WhiteListIni:GetNumValues( "WhiteList" ) > 0) then
LOGINFO( "Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players." )
else
LOGWARNING("WARNING: WhiteList is on, but there are no people in the whitelist!" )
end
end
else
WhiteListIni:SetValueB( "WhiteListSettings", "WhiteListOn", false )
WhiteListIni:SetValue( "WhiteList", "", "" ) -- So it adds an empty header
WhiteListIni:DeleteValue( "WhiteList", "" ) -- And remove the value
WhiteListIni:KeyComment( "WhiteList", "PlayerName=1" )
WhiteListIni:WriteFile()
end
--LOAD BANNED (BAD LUCK, BRO)
BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
if BannedPlayersIni:ReadFile() == true then
if BannedPlayersIni:GetNumValues( "Banned" ) > 0 then
LOGINFO( "Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players." )
end
else
BannedPlayersIni:SetValue( "Banned", "", "" ) -- So it adds an empty header
BannedPlayersIni:DeleteValue( "Banned", "" ) -- And remove the value
BannedPlayersIni:KeyComment( "Banned", "PlayerName=1" )
BannedPlayersIni:WriteFile()
end
-- Add webadmin tabs:
Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer)
Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings)
Plugin:AddWebTab("Chat", HandleRequest_Chat)
Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList)
Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList)
Plugin:AddWebTab("Permissions", HandleRequest_Permissions)
Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins)
LoadMotd()
LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
return true
end
-- BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN)
function WriteLog( breakPlace, X, Y, Z, player, id, meta )
local logText = {}
table.insert( logText, player )
table.insert( logText, " tried to " )
if breakPlace == 0 then
table.insert( logText, "break " )
else
table.insert( logText, "place " )
end
table.insert( logText, ItemToString(cItem(id, 1, meta)) )
table.insert( logText, " at ")
table.insert( logText, tostring(X) )
table.insert( logText, ", ")
table.insert( logText, tostring(Y) )
table.insert( logText, ", ")
table.insert( logText, tostring(Z) )
table.insert( logText, "." )
LOGINFO( table.concat( logText, '') )
if LOGTOFILE then
local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a' )
logFile:write( table.concat( logText, '' ) .. "\n" )
logFile:close()
end
return
end
function WarnPlayer( Player )
SendMessageFailure( Player, "Go further from spawn to build" )
return true
end
function OnDisable()
LOG( "Disabled Core!" )
end
--END AWESOMENESS :'(