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script.js
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114 lines (96 loc) · 3.12 KB
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//variable declarations
var numSquares = 6; //number of squares on screen
var colors = []; //colors array with elements equal to numSquare
var pickedColor; //randomly pickedColor from "colors" for correct answer.
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init(); //init() sets up mode buttons along with the number of squares i.e. 3 or 6
// it also checks the picked color with the selected color and displays message accordingly.
resetButton.addEventListener("click", function(){
reset();
});
function init(){
//mode buttons event listeners
for(var i=0; i<modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
//does the same thing as comment below
this.textContent === "Easy" ? numSquares = 3: numSquares = 6;
// if(this.textContent === "Easy"){
// numSquares = 3;
// }
// else numSquares = 6;
reset();
});
}
for(var i=0; i<squares.length; i++){
//add click listeners to squares
squares[i].addEventListener("click", function(){
//grab color of clicked square
var clickedColor = this.style.background;
//compare color to pickedColor
if(clickedColor === pickedColor){
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play Again?";
changeColors(clickedColor);
h1.style.background = clickedColor;
}
else{
this.style.background = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
reset();
}
function reset(){
//generate all new colors
colors = generateRandomColors(numSquares);
//pick a new random color from the colors array
pickedColor = pickColor();
//change colorDisplay to match picked Color
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New Colors";
messageDisplay.textContent = "";
//change color of squares
for(var i=0; i<squares.length; i++){
if(colors[i]){
squares[i].style.display = "block";
squares[i].style.background = colors[i];
}
else squares[i].style.display = "none";
}
h1.style.background = "steelblue";
}
function changeColors(color){
for(var i=0; i<squares.length; i++){
squares[i].style.background = color;
}
}
function pickColor(){
var random = Math.floor(Math.random()*colors.length);
return colors[random];
}
function generateRandomColors(num){
var arr = [];
for(var i=0; i<num; i++){
//get random color and push into arr
arr.push(randomColor());
}
return arr;
}
function randomColor(){
//pick a "red" from 0-255
var r = Math.floor(Math.random() * 256);
//pick a "blue" from 0-255
var g = Math.floor(Math.random() * 256);
//pick a "green" from 0-255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}