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Description
Repo steps: just open the project and build it.
Expected results: the demo working fine
Actual results: all the bundles that are tagged as ODR fail to load, because the bundle can't be found.
Environment:
Unity 2022.3.67f2
Xcode 26.2
MacOS 26.2
Error example:
Begin: Request 0x0x11f3c25b0 response: Error: Error Domain=NSCocoaErrorDomain Code=4994 "The requested application data doesn’t exist." UserInfo={NSLocalizedFailureReason=Request could not be completed. Invalid tag in set '{( "pack_d_assets_all_43c1d42fa20b7098bfd23680a6352d1f.bundle" )}.'}
CoreUI: can't locate asset pack 'xxx.xxx.xxx.asset-pack-164159ca9f6092b81f486c99ce6102b4' for bundle 'NSBundle </private/var/containers/Bundle/Application/0998E325-C187-407B-85C6-53968E0B7137/ODRADDR2.app> (loaded)' contents of asset pack will be ignored
`Unable to open archive file: res://pack_d_assets_all_43c1d42fa20b7098bfd23680a6352d1f.bundle
UnityEngine.ResourceManagement.ResourceProviders.ODRAssetBundleResource:Completed(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()[ line 1827607752]
Failed to read data for the AssetBundle 'pack_d_assets_all_43c1d42fa20b7098bfd23680a6352d1f.bundle'.
UnityEngine.ResourceManagement.ResourceProviders.ODRAssetBundleResource:Completed(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()[ line 1827609224]
OperationException : Unknown error in AsyncOperation : Resource(pack_d_assets_all_43c1d42fa20b7098bfd23680a6352d1f.bundle)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase1:set_OperationException(Exception) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase1:Complete(TObject, Boolean, Exception, Boolean)
UnityEngine.AsyncOperation:InvokeCompletionEvent()`