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enhancementNew feature or requestNew feature or requestpriority: lowLow priority issueLow priority issue
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- I mean it is a rhythm game, getting input every 1/60 of a second is going to have some subtle inaccuracies.
- Realize this with a seperate process that records keystrokes with the exact time they ocurred on and sends them to a queue? (Textbook definition of a keylogger lol)
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enhancementNew feature or requestNew feature or requestpriority: lowLow priority issueLow priority issue