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Linux build: Mouse trap. #556

@OoMrFlibble

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@OoMrFlibble

Testing with the appimage on LinuxMint 22.3 xfce4, and AnduinOS:

If one loads the game as windowed (default), then hits F12 to go full-screen, and again to go back to windowed, the mouse sometimes gets 'trapped'.

If one has existent other windows, and Alt-tab 'might' save the day. YMMV depending on desktop environment.

This is worse under XFCE4 than it is on AnduinOS. With the latter, the mouse is not often initially trapped, but gets 'snagged' if one tries to resize the window. With the former, the mouse is often irreversibly stuck in the game window, making it impossible to operate debug console if it's in the same workspace.

On AnduinOS, even if leaving the game windowed, resizing it is 'hectic'.

Workspace switcher still functions on XFCE. So it's still possible to use ctrl-alt-(left right) to achieve stuff.

This is with the most recent appimage in a fresh folder. Same happens when testing with my usual OXP heap.

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