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RrtConConBase.cpp
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343 lines (274 loc) · 9 KB
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//
// Copyright (c) 2009, Markus Rickert
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#include "RrtConConBase.h"
#include <rl/plan/Sampler.h>
#include <rl/plan/SimpleModel.h>
#include <rl/plan/Verifier.h>
#include <rl/plan/Viewer.h>
#include <boost/make_shared.hpp>
RrtConConBase::RrtConConBase() :
Planner(),
delta(1.0f),
epsilon(1.0e-3f),
sampler(NULL),
begin(2),
end(2),
tree(2)
{
}
RrtConConBase::~RrtConConBase()
{
}
RrtConConBase::Edge
RrtConConBase::addEdge(const Vertex& u, const Vertex& v, Tree& tree)
{
Edge e = ::boost::add_edge(u, v, tree).first;
if (NULL != this->viewer)
{
this->viewer->drawConfigurationEdge(*tree[u].q, *tree[v].q);
}
return e;
}
RrtConConBase::Vertex
RrtConConBase::addVertex(Tree& tree, const ::rl::plan::VectorPtr& q)
{
Vertex v = ::boost::add_vertex(tree);
tree[v].index = ::boost::num_vertices(tree) - 1;
tree[v].q = q;
if (NULL != this->viewer)
{
this->viewer->drawConfigurationVertex(*tree[v].q);
}
return v;
}
bool
RrtConConBase::areEqual(const ::rl::math::Vector& lhs, const ::rl::math::Vector& rhs) const
{
if (this->model->distance(lhs, rhs) > this->epsilon)
{
return false;
}
else
{
return true;
}
}
void
RrtConConBase::choose(::rl::math::Vector& chosen)
{
chosen = this->sampler->generate();
}
RrtConConBase::Vertex
RrtConConBase::connect(Tree& tree, const Neighbor& nearest, const ::rl::math::Vector& chosen)
{
//Do first extend step
::rl::math::Real distance = nearest.second;
::rl::math::Real step = distance;
bool reached = false;
if (step <= this->delta)
{
reached = true;
}
else
{
step = this->delta;
}
::rl::plan::VectorPtr last = ::std::make_shared< ::rl::math::Vector >(this->model->getDof());
// move "last" along the line q<->chosen by distance "step / distance"
this->model->interpolate(*tree[nearest.first].q, chosen, step / distance, *last);
this->model->setPosition(*last);
this->model->updateFrames();
if (this->model->isColliding())
{
return NULL;
}
::rl::math::Vector next(this->model->getDof());
while (!reached)
{
//Do further extend step
distance = this->model->distance(*last, chosen);
step = distance;
if (step <= this->delta)
{
reached = true;
}
else
{
step = this->delta;
}
// move "next" along the line last<->chosen by distance "step / distance"
this->model->interpolate(*last, chosen, step / distance, next);
this->model->setPosition(next);
this->model->updateFrames();
if (this->model->isColliding())
{
break;
}
*last = next;
}
// "last" now points to the vertex where the connect step collided with the environment.
// Add it to the tree
Vertex connected = this->addVertex(tree, last);
this->addEdge(nearest.first, connected, tree);
return connected;
}
RrtConConBase::Vertex
RrtConConBase::extend(Tree& tree, const Neighbor& nearest, const ::rl::math::Vector& chosen)
{
::rl::math::Real distance = nearest.second;
::rl::math::Real step = (::std::min)(distance, this->delta);
::rl::plan::VectorPtr next = ::std::make_shared< ::rl::math::Vector >(this->model->getDof());
this->model->interpolate(*tree[nearest.first].q, chosen, step / distance, *next);
this->model->setPosition(*next);
this->model->updateFrames();
if (!this->model->isColliding())
{
Vertex extended = this->addVertex(tree, next);
this->addEdge(nearest.first, extended, tree);
return extended;
}
return NULL;
}
::std::string
RrtConConBase::getName() const
{
return "RrtConConBase";
}
::std::size_t
RrtConConBase::getNumEdges() const
{
::std::size_t edges = 0;
for (::std::size_t i = 0; i < this->tree.size(); ++i)
{
edges += ::boost::num_edges(this->tree[i]);
}
return edges;
}
::std::size_t
RrtConConBase::getNumVertices() const
{
::std::size_t vertices = 0;
for (::std::size_t i = 0; i < this->tree.size(); ++i)
{
vertices += ::boost::num_vertices(this->tree[i]);
}
return vertices;
}
rl::plan::VectorList
RrtConConBase::getPath()
{
rl::plan::VectorList path;
Vertex i = this->end[0];
while (i != this->begin[0])
{
path.push_front(*this->tree[0][i].q);
i = ::boost::source(*::boost::in_edges(i, this->tree[0]).first, this->tree[0]);
}
path.push_front(*this->tree[0][i].q);
i = ::boost::source(*::boost::in_edges(this->end[1], this->tree[1]).first, this->tree[1]);
while (i != this->begin[1])
{
path.push_back(*this->tree[1][i].q);
i = ::boost::source(*::boost::in_edges(i, this->tree[1]).first, this->tree[1]);
}
path.push_back(*this->tree[1][i].q);
return path;
}
RrtConConBase::Neighbor
RrtConConBase::nearest(const Tree& tree, const ::rl::math::Vector& chosen)
{
//create an empty pair <Vertex, distance> to return
Neighbor p(Vertex(), (::std::numeric_limits< ::rl::math::Real >::max)());
//Iterate through all vertices to find the nearest neighbour
for (VertexIteratorPair i = ::boost::vertices(tree); i.first != i.second; ++i.first)
{
::rl::math::Real d = this->model->transformedDistance(chosen, *tree[*i.first].q);
if (d < p.second)
{
p.first = *i.first;
p.second = d;
}
}
// Compute the square root of distance
p.second = this->model->inverseOfTransformedDistance(p.second);
return p;
}
void
RrtConConBase::reset()
{
for (::std::size_t i = 0; i < this->tree.size(); ++i)
{
this->tree[i].clear();
this->begin[i] = NULL;
this->end[i] = NULL;
}
}
bool
RrtConConBase::solve()
{
this->time = ::std::chrono::steady_clock::now();
// Define the roots of both trees
this->begin[0] = this->addVertex(this->tree[0], ::std::make_shared< ::rl::math::Vector >(*this->start));
this->begin[1] = this->addVertex(this->tree[1], ::std::make_shared< ::rl::math::Vector >(*this->goal));
Tree* a = &this->tree[0];
Tree* b = &this->tree[1];
::rl::math::Vector chosen(this->model->getDof());
while ((::std::chrono::steady_clock::now() - this->time) < this->duration)
{
//First grow tree a and then try to connect b.
//then swap roles: first grow tree b and connect to a.
for (::std::size_t j = 0; j < 2; ++j)
{
//Sample a random configuration
this->choose(chosen);
//Find the nearest neighbour in the tree
Neighbor aNearest = this->nearest(*a, chosen);
//Do a CONNECT step from the nearest neighbour to the sample
Vertex aConnected = this->connect(*a, aNearest, chosen);
//If a new node was inserted tree a
if (NULL != aConnected)
{
// Try a CONNECT step form the other tree to the sample
Neighbor bNearest = this->nearest(*b, *(*a)[aConnected].q);
Vertex bConnected = this->connect(*b, bNearest, *(*a)[aConnected].q);
if (NULL != bConnected)
{
//Test if we could connect both trees with each other
if (this->areEqual(*(*a)[aConnected].q, *(*b)[bConnected].q))
{
this->end[0] = &this->tree[0] == a ? aConnected : bConnected;
this->end[1] = &this->tree[1] == b ? bConnected : aConnected;
return true;
}
}
}
//Swap the roles of a and b
using ::std::swap;
swap(a, b);
}
}
return false;
}