diff --git a/changelog/2026-01.mdx b/changelog/2026-01.mdx index adc957c0..4b3228d7 100644 --- a/changelog/2026-01.mdx +++ b/changelog/2026-01.mdx @@ -3,6 +3,53 @@ title: "January 2026" description: "Duel Arena, Prayer, Collision, Smithing, Website, and UI Improvements" --- +## Week 8: February 13-19 + +### New NPCs and Stores + +*Merged: February 19, 2026* + +Expanded NPC roster with new quest givers, merchants, and hostile mobs: + +**New Quest NPCs**: +- **Wizard Zamorin**: Magic shop owner and Rune Mysteries quest giver +- **Lowe (Bowyer)**: Ranged equipment merchant and Fletcher's Introduction quest giver +- **Horvik (Armorer)**: Armor shop specializing in helms, platebodies, and shields +- **Dommik (Crafting Supplier)**: Crafting materials merchant and Crafting Basics quest giver + +**New Hostile Mobs**: +- **Cow** (Level 2): Passive mob that drops cowhide and bones +- **Dark Wizard** (Level 42): Aggressive magic-using mob with Wind Strike spell +- **Dark Ranger** (Level 33): Aggressive ranged mob with bronze arrows +- **Guard** (Level 21): Town guard with bronze sword +- **Bandit** (Level 7): Aggressive outlaw in forests and deserts +- **Barbarian** (Level 14): Fierce desert warrior + +**New Stores**: +- **Zamorin's Magic Emporium**: Runes, staves, wizard robes, mystic armor +- **Archer's Armoury**: Bows, arrows, leather armor, fletching supplies +- **Armor Emporium**: Comprehensive armor shop with all tiers and accessories +- **Crafting Supplies**: Leather, gems, moulds, needles, thread + +**New Quests**: +- **Rune Mysteries**: Introduction to runecrafting (mine 25 essence, craft air runes) +- **Crafting Basics**: Learn leather crafting (craft 5 gloves and 5 boots) +- **Fletcher's Introduction**: Learn fletching basics (arrow shafts, headless arrows, shortbow) + +--- + +### NPC Model Updates + +*Merged: February 16, 2026* + +Added new NPC models and updated existing ones: + +- **New Models**: Zamorin, Lowe, Horvik, Dommik, Cow, Dark Wizard, Dark Ranger, Guard, Bandit, Barbarian +- **Held Weapons**: Dark Ranger with bow, Dark Wizard with air staff, Guard/Bandit/Barbarian with bronze swords +- **Model Paths**: All NPCs use VRM format for consistent character rendering + +--- + ## Week 6: February 2-6 ### Ammunition Manifest Update diff --git a/wiki/data/overview.mdx b/wiki/data/overview.mdx index 6d8ae1db..6a241ade 100644 --- a/wiki/data/overview.mdx +++ b/wiki/data/overview.mdx @@ -109,11 +109,26 @@ Each NPC has these properties (from `types/entities/npc-mob-types.ts`): **NPCs**: ``` /assets/models/ -├── goblin/goblin_rigged.glb → Goblins -├── thug/thug_rigged.glb → Bandits -├── human/human_rigged.glb → Guards, knights, warriors, rangers -├── troll/troll_rigged.glb → Hobgoblins -└── imp/imp_rigged.glb → Dark warriors +├── mobs/ +│ ├── goblin/goblin.vrm → Goblins +│ ├── bandit/bandit.vrm → Bandits +│ ├── barbarian/barbarian.vrm → Barbarians +│ ├── dark-wizard/dark-wizard.vrm → Dark Wizards +│ ├── dark-ranger/dark-ranger.vrm → Dark Rangers +│ └── gaurd/gaurd.vrm → Guards +├── npcs/ +│ ├── banker/banker.vrm → Bank Clerks +│ ├── shopkeeper/shopkeeper.vrm → Shopkeepers +│ ├── captain-rowan/captain-rowan.vrm → Captain Rowan +│ ├── forester-wilma/forester-wilma.vrm → Forester Wilma +│ ├── fisherman-pete/fisherman-pete.vrm → Fisherman Pete +│ ├── torvin/torvin.vrm → Torvin (Smith) +│ ├── tanner-ellis/tanner-ellis.vrm → Ellis (Tanner) +│ ├── Zamorin/Zamorin.vrm → Zamorin (Wizard) +│ ├── Lowe/Lowe.vrm → Lowe (Bowyer) +│ ├── horvik/Horvik.vrm → Horvik (Armorer) +│ └── dommik/Dommik.vrm → Dommik (Crafting Supplier) +└── cow/cow.vrm → Cows ``` **Stations**: