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BaekJoon21611.py
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174 lines (137 loc) · 3.94 KB
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# BaekJoon21611.py
N, M = map(int, input().split())
board = [[] for _ in range(N)]
for i in range(N):
board[i] = list(map(int, input().split()))
d = [0 for _ in range(M)]
s = [0 for _ in range(M)]
for i in range(M):
d[i], s[i] = map(int, input().split())
exploded = [0, 0, 0]
shark = [(N - 1) // 2, (N - 1) // 2]
# 블리자드로 구슬 파괴
def blizard(d, s):
global shark, board, N
dx = [-1, 1, 0, 0]
dy = [0, 0, -1, 1]
for i in range(1, s + 1):
nx = shark[0] + dx[d] * i
ny = shark[1] + dy[d] * i
if nx < 0 or ny < 0 or nx >= N or ny >= N:
continue
board[nx][ny] = 0
# board를 순서대로 arr로 반환
def get_the_list():
global N, shark, board
dx = [0, 1, 0, -1]
dy = [-1, 0, 1, 0]
cur = shark[:]
direction = 0
num = 1
arr = []
is_over = False
while not is_over:
for i in range(2):
for j in range(num):
cur[0] += dx[direction]
cur[1] += dy[direction]
if cur[0] < 0 or cur[1] < 0 or cur[0] >= N or cur[1] >= N:
is_over = True
break
arr.append(board[cur[0]][cur[1]])
if is_over:
break
direction = (direction + 1) % 4
num += 1
return arr
def remove_zero(arr):
new_arr = []
for i in arr:
if i != 0:
new_arr.append(i)
return new_arr
def explode(arr):
global exploded
is_removed = False
marble_num = 1
selected_num = arr[0]
for i in range(1, len(arr)):
if arr[i] == selected_num:
marble_num += 1
else:
# 연속하는 구슬이 4개 이상인 경우
if marble_num >= 4:
for j in range(1, marble_num + 1):
arr[i - j] = 0
is_removed = True
exploded[selected_num - 1] += marble_num
marble_num = 1
selected_num = arr[i]
if marble_num >= 4:
for j in range(1, marble_num + 1):
arr[len(arr) - 1 - j] = 0
is_removed = True
exploded[selected_num - 1] += marble_num
return arr, is_removed
def change_group(arr):
if not arr:
return []
new_arr = []
marble_num = 1
selected_num = arr[0]
for i in range(1, len(arr)):
if arr[i] == selected_num:
marble_num += 1
else:
new_arr.append(marble_num)
new_arr.append(selected_num)
marble_num = 1
selected_num = arr[i]
new_arr.append(marble_num)
new_arr.append(selected_num)
return new_arr
def rebuild_board(arr):
global N, shark
dx = [0, 1, 0, -1]
dy = [-1, 0, 1, 0]
cur = shark[:]
new_board = [[0 for _ in range(N)] for _ in range(N)]
direction = 0
num = 1
arr_num = 0
if not arr:
return new_board
is_over = False
while not is_over:
for i in range(2):
for j in range(num):
cur[0] += dx[direction]
cur[1] += dy[direction]
if cur[0] < 0 or cur[1] < 0 or cur[0] >= N or cur[1] >= N:
is_over = True
break
if arr_num >= len(arr):
is_over = True
break
new_board[cur[0]][cur[1]] = arr[arr_num]
arr_num += 1
if is_over:
break
direction = (direction + 1) % 4
num += 1
return new_board
def solution():
global M, d, s, board
for i in range(M):
blizard(d[i] - 1, s[i])
arr = get_the_list()
arr = remove_zero(arr)
while arr:
arr, is_removed = explode(arr)
if not is_removed:
break
arr = remove_zero(arr)
arr = change_group(arr)
board = rebuild_board(arr)
print(exploded[0] + 2 * exploded[1] + 3 * exploded[2])
solution()