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Hi there,
I noticed that the new version adds a feature allowing players to self-revive when downed in single-player mode. This is a really fun addition for normal gameplay or when playing with friends online. However, I'm concerned that it might feel a bit unbalanced in Hardcore mode.
I have a suggestion I'd love to get your thoughts on: when Hardcore mode is enabled, perhaps the number of self-revives (or rescues) could be limited—for example, to just 1 attempt. This would preserve the challenging spirit of Hardcore mode while still giving players a single chance to recover from a mistake.
Just a thought—thanks for considering! 🎮
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